[SPRITES] Spriting Carnival!!
- Slax
- ... in rememberance ...
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Re: [SPRITES] Spriting Carnival!!
That's real nice.
Re: [SPRITES] Spriting Carnival!!
Seeing those batshit insane Blazkowicz sprites and your remark makes a good explanation why I don't like kids.InsanityBringer wrote:I think they'd make decent kids, though if you're trying to make an average sized adult you'll probably want a different sprite as they look just a tad bit short for that.
Re: [SPRITES] Spriting Carnival!!
And very nice he is too. I really like how you improved the face/mask. You're right about the firing rotations. I definitely did them and they're pretty awful.Globe wrote:Black Ops guy is done.
Re: [SPRITES] Spriting Carnival!!
Eh, I couldn't do any better. TBH there's a few things about him that I don't quite like. You can tell, for instance, that I just recolored his skin black instead of giving his face a complete redesign, but there was only so much scratch-spriting I was willing (and able) to do with him. Maybe I'm being nitpicky, I dunno..Enjay wrote: You're right about the firing rotations. I definitely did them and they're pretty awful.
Re: [SPRITES] Spriting Carnival!!
I think you're talking yourself down too much. Why scratch sprite when you don't need to? The effect of the blackened face, the respirator bits and pieces and the green eye NVG effect all come together to make this really work well IMO.
Re: [SPRITES] Spriting Carnival!!

Now that I have all the leg angles I need, finishing the rest should be faster.
- Tormentor667
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Re: [SPRITES] Spriting Carnival!!
This is soooooo damn awesome Eriance O_o
- Alice Jameson
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Re: [SPRITES] Spriting Carnival!!
Is it just me or does one of it's front legs disappear in the firing frames? Other than that it's looking amazing Eriance. 

- InsanityBringer
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Re: [SPRITES] Spriting Carnival!!
I think the front leg furthest from the camera is just being obscured by the front leg that's closest to the camera.
It looks good and all, but Eriance, after Xaser pointed it out in IRC, I can't unsee that the first word in your title is "your" when it should be "you" and it's really starting to bug me
It looks good and all, but Eriance, after Xaser pointed it out in IRC, I can't unsee that the first word in your title is "your" when it should be "you" and it's really starting to bug me

Re: [SPRITES] Spriting Carnival!!
I have no idea what you are sayin'.InsanityBringer wrote:I can't unsee that the first word in your title is "your" when it should be "you" and it's really starting to bug me

Last edited by Amuscaria on Mon Feb 27, 2012 12:05 pm, edited 1 time in total.
Re: [SPRITES] Spriting Carnival!!
That sprite is looking superb Eriance.
If you look really close, you can just see some evidence of it hiding behind the closer leg (darker pixels at the back edge of the near leg). It makes sense. The arachnotron has moved in to a stable firing position and is being viewed from side on. The leg should be (nearly) obscured by the one closer to the viewer.Alice Jameson wrote:Is it just me or does one of it's front legs disappear in the firing frames? Other than that it's looking amazing Eriance.
Re: [SPRITES] Spriting Carnival!!
Looks awesome Eriance!
I think it has been mentioned before, but I think the monster would look much cooler if it had a few more colors. It looks a little uniform to me to be honest... maybe making the legs a greenish-grey?
Anyway, it's a nice set of sprites
I think it has been mentioned before, but I think the monster would look much cooler if it had a few more colors. It looks a little uniform to me to be honest... maybe making the legs a greenish-grey?
Anyway, it's a nice set of sprites

Re: [SPRITES] Spriting Carnival!!
Does somebody got alternate deaths for one of these monsters?










- chronoteeth
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Re: [SPRITES] Spriting Carnival!!

- NeuralStunner
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Re: [SPRITES] Spriting Carnival!!
Oh dear. That's a rather nice revolver.
Suffers from the same problem as most revolver sprites though... The hammer never moves!
Suffers from the same problem as most revolver sprites though... The hammer never moves!
