I personally think that a vodka-powered engine combined with a stasis module scavenged from Isaac Clarke's stabbed and slashed body could make a the explosion hover in the weapon's muzzle, and a vacuum cleaner on reverse would do the rest...Ethril wrote:
Except this one is literally an explosion-thrower. It's like a flamethrower but with a stream of explosions instead of flames.
I have absolutely no idea how this thing works.
And I don't want to know.
[Finished] The Russian Overkill - 3.0e
- Doomer_1996
- Posts: 93
- Joined: Sun Aug 14, 2011 3:51 pm
Re: [WIP] Russian Overkill - New Year's Special
Re: [WIP] Russian Overkill - New Year's Special
I don't really think you have to go as far as taking down the download. Just make a note that you'll correct it in the future (which you seem to have) and all will be well.Magban724 wrote:Well, it sounds like a sorry excuse, ugh. My appologies, and I took down downloads until I somehow get some replacement or permission.

As I mentioned earlier, I think it might be worth e-mailing Shaviro or one of the other Team Future guys to see if they'd grant you permission. If not, I'm sure there are alternatives floating around, but I don't think it's totally implausible.
- darkhaven3
- Posts: 502
- Joined: Mon Jan 05, 2004 5:33 am
- Location: East Germany, 2023
- Contact:
Re: [WIP] Russian Overkill - New Year's Special
Yeah. If you want, I'm still occasionally in contact with the guy who did the sprites in question; if you'd like, I can drop him a line and see if he's okay with it.
- PillowBlaster
- Posts: 919
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Re: [WIP] Russian Overkill - New Year's Special
Well, I just didn't feel right with it, you know. But yeah, I think I can cut on such actions.Xaser wrote:I don't really think you have to go as far as taking down the download. Just make a note that you'll correct it in the future (which you seem to have) and all will be well.Magban724 wrote:Well, it sounds like a sorry excuse, ugh. My appologies, and I took down downloads until I somehow get some replacement or permission.
As I mentioned earlier, I think it might be worth e-mailing Shaviro or one of the other Team Future guys to see if they'd grant you permission. If not, I'm sure there are alternatives floating around, but I don't think it's totally implausible.
Also,
Spoiler:Russian engineers approves.

I'd be grateful.darkhaven3 wrote:Yeah. If you want, I'm still occasionally in contact with the guy who did the sprites in question; if you'd like, I can drop him a line and see if he's okay with it.

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- Posts: 91
- Joined: Sat Oct 15, 2011 12:02 pm
Re: [WIP] Russian Overkill - New Year's Special
Yay! I'm part-Russian myself! 

Re: [WIP] Russian Overkill - New Year's Special
Hey and maybe next time you could say something that's actually on topic! :DDOOMGuy007 wrote:Yay! I'm part-Russian myself! :D
More to the point, are there still plans for Strife compatability? Or is Strife's DIALOGUE lumps and hub-ness making things too much of a pain?
Re: [WIP] Russian Overkill - New Year's Special
It's a shame the download's down... this looks like an awesome mod.
- PillowBlaster
- Posts: 919
- Joined: Sun Jan 24, 2010 2:55 pm
- Contact:
Re: [WIP] Russian Overkill - New Year's Special
You hit a nail in the head, I'd say. Strife is really hard for me to understand for such things. I'd like to make it work tip-top, but it's out of my reach, I guess. I am too damn lazy and busy with school.amv2k9 wrote:Hey and maybe next time you could say something that's actually on topic!DOOMGuy007 wrote:Yay! I'm part-Russian myself!
More to the point, are there still plans for Strife compatability? Or is Strife's DIALOGUE lumps and hub-ness making things too much of a pain?

Heh, I know mate. I'm waiting till Darkhaven will drop me a line if I have green light on that sprites. Buuut if it will last too long, I guess I will just remove Yuri. Unless somebody will provide some good alternative.seclongo wrote:It's a shame the download's down... this looks like an awesome mod.
Re: [WIP] Russian Overkill - New Year's Special
If I can figure out how to get edited Strife dialogues up and running, I could probably get you what you need, since I'm doing that for another project.Magban724 wrote:You hit a nail in the head, I'd say. Strife is really hard for me to understand for such things. I'd like to make it work tip-top, but it's out of my reach, I guess. I am too damn lazy and busy with school.amv2k9 wrote:More to the point, are there still plans for Strife compatability? Or is Strife's DIALOGUE lumps and hub-ness making things too much of a pain?![]()
Re: [WIP] Russian Overkill - New Year's Special
that'd be cool to mix this mod with AEoD monsters!
i'd like to play it in drown in blood wad or invasion UAC.
but multimonters or hard-doom monsters are good too.
thanx to author and waiting for download link to fixed mod
PS grrreeting from poo-teen's soviet russia where doom plays you, muahaha
i'd like to play it in drown in blood wad or invasion UAC.
but multimonters or hard-doom monsters are good too.
thanx to author and waiting for download link to fixed mod
PS grrreeting from poo-teen's soviet russia where doom plays you, muahaha
- insightguy
- Posts: 1730
- Joined: Tue Mar 22, 2011 11:54 pm
Re: [WIP] Russian Overkill - New Year's Special
^
please space your lines
And don't bump threads unnecessarily!
Since someone already bumped, when are the new weapons coming out?
And suggestion: a powerful gun that uses 1 of each ammo per shot. (yes, crazy, i know. but that's what this mod is)
please space your lines
And don't bump threads unnecessarily!
Since someone already bumped, when are the new weapons coming out?
And suggestion: a powerful gun that uses 1 of each ammo per shot. (yes, crazy, i know. but that's what this mod is)
- Project Shadowcat
- Posts: 9369
- Joined: Thu Jul 14, 2005 8:33 pm
- Preferred Pronouns: They/Them
- Operating System Version (Optional): Windows 11
- Graphics Processor: nVidia with Vulkan support
- Location: Blacksburg, SC USA
- Contact:
Re: [WIP] Russian Overkill - New Year's Special
Please don't listen to insightguy, he's blowing smoke out of his ass.insightguy wrote:^
please space your lines
And don't bump threads unnecessarily!
Since someone already bumped, when are the new weapons coming out?
And suggestion: a powerful gun that uses 1 of each ammo per shot. (yes, crazy, i know. but that's what this mod is)

Re: [WIP] Russian Overkill - New Year's Special
What bump? o_Oinsightguy wrote:And don't bump threads unnecessarily!
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- Posts: 874
- Joined: Fri Jul 03, 2009 1:47 pm
Re: [WIP] Russian Overkill - New Year's Special
It's not a bump if it was just 5 days ago.insightguy wrote:And don't bump threads unnecessarily!
- PillowBlaster
- Posts: 919
- Joined: Sun Jan 24, 2010 2:55 pm
- Contact:
Re: [WIP] Russian Overkill - It contains guns
It may contain some weapons. I spoiled that, didn't I?