Looking for alternate death/gib animations

Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
  • Is the resource ENTIRELY my own work?
  • If no to the previous one, do I have permission from the original author?
  • If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.

Consult the Resource/Request Posting Guidelines for more information.

Please don't put requests here! They have their own forum --> here. Thank you!
User avatar
Ghastly
... in rememberance ...
Posts: 6109
Joined: Fri Jul 06, 2007 2:34 pm

Re: Looking for alternate death/gib animations

Post by Ghastly »

Holy crap, thanks! One thing, though, the eyes in the first frame look a little too wide, and they turn red in the third frame. But otherwise really awesome. :shock:
User avatar
Enjay
 
 
Posts: 27221
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland
Contact:

Re: Looking for alternate death/gib animations

Post by Enjay »

Ghastly_dragon wrote:and they turn red in the third frame
Look again. ;)

The eyes do not turn red. The red is blood or possibly the start of an explosion. The blue eyes are still there but smaller because they are either closing or because the face is pointing more downwards.
User avatar
Blox
Posts: 3728
Joined: Wed Sep 22, 2010 9:35 am
Location: Apathetic Limbo

Re: Looking for alternate death/gib animations

Post by Blox »

Yeah, they're both closing and getting pressed into what 'could' be a cheek.
Image

Tried to fix it there.
User avatar
Ghastly
... in rememberance ...
Posts: 6109
Joined: Fri Jul 06, 2007 2:34 pm

Re: Looking for alternate death/gib animations

Post by Ghastly »

Enjay wrote:Look again. ;)
Oh, derp, you're right.

Anywho, I'll throw these in a wad real quick so we can try it out in-game.

Edit:
ArachnotronAltDeath.zip
(20.93 KiB) Downloaded 64 times
How's this? I suppose the only thing I think can be improved on is that the explosions. They look sized-down. It might work better if explosions that fit the monster's size better were put on?
User avatar
Blox
Posts: 3728
Joined: Wed Sep 22, 2010 9:35 am
Location: Apathetic Limbo

Re: Looking for alternate death/gib animations

Post by Blox »

I think the best solution would be to make it less dramatically slowed down.
Because we're not watching a boss die now, are we now. ;)
User avatar
Enjay
 
 
Posts: 27221
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland
Contact:

Re: Looking for alternate death/gib animations

Post by Enjay »

I agree it could be doing with being a bit quicker. Also, I suggest making a new death sound that is basically the same but which also has an explosion sound or two mixed in just to match up with the more explodey looking graphics. And I also agree that some size-constant explosions would look better than the scaled down ones.

I tested on MAP07 and the exit step didn't rise so I assume that the A_BossDeath pointer wasn't used.

Still, as Ghastly said, it was just put together quickly for testing purposes so these (and any other points) could still be addressed.
User avatar
Blox
Posts: 3728
Joined: Wed Sep 22, 2010 9:35 am
Location: Apathetic Limbo

Re: Looking for alternate death/gib animations

Post by Blox »

Would this sound fit in?

Edit: The boom comes a bit late, let's see if it's fixable.. (mwahaha)
Don-e.

Guess kinda like this.
Spoiler: El Code
Attachments
ATRNDTH22.7z
Hmm..
(87.41 KiB) Downloaded 51 times
ATRNDTH2.7z
A bit too long.
(100.63 KiB) Downloaded 47 times
Last edited by Blox on Thu Jan 05, 2012 11:15 am, edited 3 times in total.
User avatar
Enjay
 
 
Posts: 27221
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland
Contact:

Re: Looking for alternate death/gib animations

Post by Enjay »

Sounds pretty good to me.
User avatar
Ghastly
... in rememberance ...
Posts: 6109
Joined: Fri Jul 06, 2007 2:34 pm

Re: Looking for alternate death/gib animations

Post by Ghastly »

ArachnotronAltDeathTakeTwo.zip
(39.87 KiB) Downloaded 67 times
Here it is with the new delays and sound. The ending of the explosions seem a little quick, but it's a bit better.
User avatar
Enjay
 
 
Posts: 27221
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland
Contact:

Re: Looking for alternate death/gib animations

Post by Enjay »

I'd say that it was much better. :yup:
User avatar
Blox
Posts: 3728
Joined: Wed Sep 22, 2010 9:35 am
Location: Apathetic Limbo

Re: Looking for alternate death/gib animations

Post by Blox »

Looking good, now all it lacks is GLDefs for the explosion. :P
User avatar
Tormentor667
Posts: 13556
Joined: Wed Jul 16, 2003 3:52 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia (Modern GZDoom)
Location: Germany
Contact:

Re: Looking for alternate death/gib animations

Post by Tormentor667 »

Cool :)
User avatar
Ghastly
... in rememberance ...
Posts: 6109
Joined: Fri Jul 06, 2007 2:34 pm

Re: Looking for alternate death/gib animations

Post by Ghastly »

Blox wrote:Looking good, now all it lacks is GLDefs for the explosion. :P
Simple copy/paste/edit from the Mastermind's. But I was going to code things like this after collecting enough animations. I just threw together the Decorate for this to show how it looks.

I still feel like the explosions look like they've been sized down, but I guess it's okay for now. We can clean it up sometime later.
User avatar
Minigunner
Posts: 754
Joined: Mon Dec 28, 2009 5:13 pm

Re: Looking for alternate death/gib animations

Post by Minigunner »

Image
Image
There is a problem with the legs. There is no blood on the legs and boots, the pants are a bit bright, and the boots should be black. Also, the hands should be less red.[/nitpick] Here's the shotgunner for a comparison:
Spoiler:
User avatar
Ghastly
... in rememberance ...
Posts: 6109
Joined: Fri Jul 06, 2007 2:34 pm

Re: Looking for alternate death/gib animations

Post by Ghastly »

Would someone be willing to take care of that? The falling-forward Zombieman death has the same issue.
ZombiemanAltDeath.zip
(5.33 KiB) Downloaded 71 times
Post Reply

Return to “Resources”