XDoom

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darkhaven3
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XDoom

Post by darkhaven3 »

And here's the thread about XDoom for those on the ZDoom forums! I seriously doubt all of you have heard about my project on Doomworld, and for that reason, I have created this thread.

Also, here's a basic FAQ, consisting of an assload of questions I've recieved over eMail and just some random ones you may be wondering about:

1: Q: How will Tom Hall's weapons be implemented?
A: That's really a question only time can answer. If XDoom nears completion before ZDoom 2.0.64 comes out, then we'll just hijack some Hexen weapons. Otherwise, we'll use ZDoom's new DECORATE weapons system.

2: Q: What version of Doom is this mod for?
A: Doom1, of course, to preserve the episodes system and just to stay classic, so to speak, since the Doom Bible was the original invisioning of Doom 1.

3: Q: I played the alpha you sent me via eMail... And I think it's great (or not). Will there be an XDoom add-on, or an XDoom 2?
A: Maybe ;)



Please note that this FAQ will get alot longer as I get more questions in my Inbox, and maybe eventually I will post screenshots.
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Kirby
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Post by Kirby »

I hate to ask becasue I will sound ignorant, but, waht is Xdoom?
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darkhaven3
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Post by darkhaven3 »

Kirby wrote:I hate to ask becasue I will sound ignorant, but, waht is Xdoom?
XDoom is a project I started in an attempt to recreate every possible aspect of the Doom Bible. So far, it has been very successful, IMHO.
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Kirby
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Post by Kirby »

ah, koolio.

Is it downloadable?
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Re: XDoom

Post by Bio Hazard »

darkhaven3 wrote:Doom1, of course, to preserve the episodes system
now you do know that you can define episodes for doom2 with mapinfo right?
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darkhaven3
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Re: XDoom

Post by darkhaven3 »

Bio Hazard wrote:
darkhaven3 wrote:Doom1, of course, to preserve the episodes system
now you do know that you can define episodes for doom2 with mapinfo right?
No, actually I didn't.
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Tormentor667
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Post by Tormentor667 »

Screenshots?
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Caligari87
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Post by Caligari87 »

This is cool. I've always wanted to see the Doom Bible made into an actual mod.

8-)
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Post by Nmn »

Tormentor667 wrote:Screenshots?
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Post by cccp_leha »

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Post by Macil »

HEY!!! Where is the link to the zd3k page about the characters? When is it coming?

About this XDooM, please make a doom2 version!
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Cutmanmike
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Post by Cutmanmike »

Ok so tell me what the doom bible is and win some cookies.
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MasterOFDeath
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Post by MasterOFDeath »

The doom bible is about the original betas of doom and how id Software came up with doom and how they wanted it to be.
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Re: XDoom

Post by Woolie Wool »

darkhaven3 wrote:*snip pimpage and FAQ*
You never responded to my email inquiry. I am interested in doing levels for your project, especially E1M8. Please note that I no longer use SLIGE for anything and am making real levels for real. Regulars at the Skulltag forum may remember the public betas I released for my DM-Symmetry level (which is finished but unavailable on the Internet due to problems with my floppy disks and my own forgetfulness). I really like making hellish-corrupted-base designs, so E1M8 would be the perfect undertaking for me.
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Post by Woolie Wool »

Agent ME wrote:HEY!!! Where is the link to the zd3k page about the characters? When is it coming?

About this XDooM, please make a doom2 version!
Can you read? It says the site is down temporarily for maintenance and will be back by the 20th.
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