terranova wrote:did i do something wrong?
Yes.
Oh, you wanted more?
When you say "using the linedef" do you mean using it like a switch? If so, check that you have the correct activation type. Vanilla Doom only had walk over teleport activations (Walk once (W1) and Walk Repeatable (WR)). Switch-type teleports were added by Boom IIRC.
If the line you are using is a walk over type (and that's what you want) make sure the player has enough room to get across the line far enough to activate it.
Also, for either activation type) make sure that the line is facing the correct way. Walk over teleports can only be activated by walking over them from front to back (this allows you to set up a teleport that you can step off without activating it) and switches can only be activated from the front too.
Mikk- wrote:Did you make sure it was set to "player presses use"?
Because he is using Doom format, different activation types for the same line type are not available. The activation type is tied to the line type.