So how about a zDuke Nukem 3D?
- Lexus Alyus
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- TheDarkArchon
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- Ixnatifual
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- GeeDougg
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http://zduke.sourceforge.net/So how about a ZDukeNukem3D?
Under Construction ^_^geedougg wrote:http://zduke.sourceforge.net/
Damnit!
- GeeDougg
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Heh. Yeah. Well at least the team promised (lol) that it would be released before Duke Nukem Forever is finally released in 4585AA.
Oh, also, you could try this as well: http://sourceforge.net/projects/zduke/.
Oh, also, you could try this as well: http://sourceforge.net/projects/zduke/.
- Lexus Alyus
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- leileilol
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For now, there's just this for Blood, which is just a port to the Quake1 engine (Darkplaces recommended)
http://www.planetblood.com/qblood
http://www.planetblood.com/qblood
- GeeDougg
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Good point. Heck, ANYTHING and EVERYTHING will be released before DNF.Lexus Alyus wrote:That's not too hard, ROTGS2 will be released before Duke Nukem forever and so will Zdoom 64.
Edit: @CheapAlert: That QBlood thing is amazing! It's so well-done it's even become perfectly legal because Monolith's CEO said it's looking good.
- Lexus Alyus
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Yeah, it has been said, bit Duke 3D basically has ecerything Zdoom has, plus some (true 3D floors, such and such), even if it doesn't exactly have the scripting power... Meh. And then there's Blood... Just got that, actually (or, morerather the shareware version...). The voxel stuff is incredibly well done, and makes a lot of awesome effects (3D weapons and stuff one the ground? Nope! It's a visual trick, most of the time). Now... If that voxel stuff could be added to Zdoom... That would be supremely awesome...
- wildweasel
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