Aligning textures on 3D floors
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Aligning textures on 3D floors
Im trying to get my textures aligned on a 3d floor, but it's just not working. I've aligned it on the dummy sector, on the actual sector (upper and lowers), no effect whatsoever. It's just all unaligned. How can I fix this?
- Kappes Buur
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- Posts: 4182
- Joined: Thu Jul 17, 2003 12:19 am
- Graphics Processor: nVidia (Legacy GZDoom)
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Re: Aligning textures on 3D floors
Aligning any textures in the GZDoom 3d preview plugin for Doombuilder2 is supposed to work only for the UDMF format. Because of a fluke, this will also work in version r1416 for GZDoom in Hexen format, but not in version r1429.
Re: Aligning textures on 3D floors
I wasnt aware that such pluggin even exsist. Link?
Also u said r1416, then r1429. Shouldn't newer versions fix stuff?
Also u said r1416, then r1429. Shouldn't newer versions fix stuff?
- Kappes Buur
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- Posts: 4182
- Joined: Thu Jul 17, 2003 12:19 am
- Graphics Processor: nVidia (Legacy GZDoom)
- Location: British Columbia, Canada
- Contact:
Re: Aligning textures on 3D floors
http://forum.zdoom.org/viewtopic.php?f= ... 30#p522970
The Doombuilder website is down at the moment, so I uploaded the plugin here
Just to remind you that floors, on a regular or a 3d sector, must be aligned to the 64 grid, or you must use the floor panning special
http://zdoom.org/wiki/Sector_SetFloorPanning
The Doombuilder website is down at the moment, so I uploaded the plugin here
Just to remind you that floors, on a regular or a 3d sector, must be aligned to the 64 grid, or you must use the floor panning special
http://zdoom.org/wiki/Sector_SetFloorPanning
Re: Aligning textures on 3D floors
I get this error:
Could not load plugin "GZDoomEditing.dll", the Plugin is made for Doom Builder 2 core revision 1394 and you are running revision 1356.
Could not load plugin "GZDoomEditing.dll", the Plugin is made for Doom Builder 2 core revision 1394 and you are running revision 1356.
- Kappes Buur
-
- Posts: 4182
- Joined: Thu Jul 17, 2003 12:19 am
- Graphics Processor: nVidia (Legacy GZDoom)
- Location: British Columbia, Canada
- Contact: