For work credit before I start posting screenies,
I'm using:
id Software's Quake 2 Models and skins as bases
Doomero's d3 Weapon sprites
Risen3d's hi-res textures,
some Vavoom models, (which will remain nameless due to use in mod)
And some elements of the gore system used in Sergeant_Mark_IV's BrutalDoom (Also, if I can, I'd like to impliment the headshot system. However, I'm not going to use much, and I'm already editing your base sprites.)
The weapons and Zombie system are my own work. As will be most of the rest of it.
Screenies:
A big open starting room displaying the hi-res glory and my custom hud. It'll use the battery life of the recorder as a health meter.
Spoiler:New screenshots as of June 3...
Spoiler:
Sorry, Connection glitch, more screenies at some point tomorrow.