Yeah it's not available in skulltag

They only allow two parameters to A_SeekerMissle
I tried looking at Ghouls vs Humans to see what Cutman did. His used A_SeekerMissile and the +SEEKERMISSILE flag as well:
I tried replicating that by updating my code:
Code: Select all
Spawn:
RSHL A 2
RSHL A 0 A_SeekerMissile (180, 90)
RSHL B 2
RSHL A 0 A_SeekerMissile (180, 90)
Loop
That didn't work. The numbers he used as well I tried to get an exact replica and it did not work.
To further test this, I decided to rip his code in exactly and see if it was just me or not. Apparently his code doesn't work in my thing despite having copied it exactly (just his homing missile), but it does work in his online. I did test it through ST :/ Life is so fun

Therefore I have to find out what I'm missing, though I'm quite stuck since it technically should be working.
The only other thing I can think of is, would there be a known wad that has homing stuff inside of it that I could also look at?