[Project] Doom2 remake (Abandoned?)

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Should the new weapons have reloading?

Poll ended at Fri Mar 30, 2007 12:38 pm

Yes
11
37%
No
11
37%
I don't even want new weapons.
8
27%
 
Total votes: 30

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jallamann
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Re: [Project] Doom2 remake (Demo now available)

Post by jallamann »

I got my two maps lying around somewhere...

aha.

http://nightmaster.net/stuff/ja_d2remak ... termus.pk3

MAP02-03
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Vegeta(dw)
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Re: [Project] Doom2 remake (Demo now available)

Post by Vegeta(dw) »

i really hope you don't use random monsters from the bestiary but a limited set of monsters from where mappers can pick whatever they want (bestiary is too big for being that set). Also new creatures rather than unedited monsters from the bestiary is also a must if you're aiming for a kdizd like mod (I know almost all kdizd monsters are now in the bestiary, but they were brand new when kdizd was out). The ssg from skulltag has some buggy sprites I hope you're using another one.
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Dancso
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Re: [Project] Doom2 remake (Demo now available)

Post by Dancso »

Vegeta(dw) wrote:i really hope you don't use random monsters from the bestiary but a limited set of monsters from where mappers can pick whatever they want (bestiary is too big for being that set). Also new creatures rather than unedited monsters from the bestiary is also a must if you're aiming for a kdizd like mod (I know almost all kdizd monsters are now in the bestiary, but they were brand new when kdizd was out). The ssg from skulltag has some buggy sprites I hope you're using another one.
This project is abandoned. :(
Doom_warrior
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Re: [Project] Doom2 remake (Demo now available)

Post by Doom_warrior »

I looking for next map remakes of this :mrgreen:
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wildweasel
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Re: [Project] Doom2 remake (Demo now available)

Post by wildweasel »

I'm not really sure what I should do about threads like these. This used to be in Editing, a long time ago, until someone bumped it wondering why the download links didn't work. It being a project thread, I moved it into Projects. But now that it's up at the top of the list, people continue to post in it as if it were still active, despite the project having been abandoned.

Do I just leave the thread as is? Do I lock it and assume that if the original poster returns, he'll just start a new one or ask for his old one to be unlocked? If I leave it open, the newbies will probably just keep bumping it with inane questions about when it'll be finished despite there being no meaningful activity. If I lock it, that's a step down the path of Nazi moderation from some peoples' point of view, and of course there's that issue of people perhaps wanting to restart the project or continue discussion about it.

Argh, the moral conundrums of forum moderation. =P
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Xim
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Re: [Project] Doom2 remake (Demo now available)

Post by Xim »

Maybe edit the title saying (Abandoned) or (Inactive) if abandoned seems too extreme.
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wolfman
 
 
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Re: [Project] Doom2 remake (Abandoned?)

Post by wolfman »

Here is the demo that was once available from the first post.

http://www.sendspace.com/file/j9oiii
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wildweasel
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Re: [Project] Doom2 remake (Abandoned?)

Post by wildweasel »

I think for posterity's sake, it should be uploaded someplace a little more permanent. I'd suggest DRD Team's file share, but SoulPriestess is currently moving the DRD Team to another webspace (again) and the file sharing is currently disabled to my knowledge. But maybe in a few more days?
Doom_warrior
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Re: [Project] Doom2 remake (Abandoned?)

Post by Doom_warrior »

wolfman -----------> Thank you very very much! :twisted:
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Thisguyright
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Re: [Project] Doom2 remake (Abandoned?)

Post by Thisguyright »

I guess I could work on it, I've got some nice SPAS12 sprites that we could implement.
Doom_warrior
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Re: [Project] Doom2 remake (Abandoned?)

Post by Doom_warrior »

For what remake of the Gotcha!map is absolutely other map than the original? I expected something better.
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wildweasel
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Re: [Project] Doom2 remake (Abandoned?)

Post by wildweasel »

Doom_warrior wrote:For what remake of the Gotcha!map is absolutely other map than the original? I expected something better.
The project is abandoned and obviously very, very unfinished.
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daimon
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Re: [Project] Doom2 remake (Abandoned?)

Post by daimon »

Ok wildweasel, you realized my doubts about this stuff...

Whatever, here's the cramped stuff called map22 remake for this project, uploaed ages ago...

http://www.doomworld.com/idgames/index.php?id=15120

enjoy LOL
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skib
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Re: [Project] Doom2 remake (Abandoned?)

Post by skib »

Ok, I would like to volunteer to help!
I don't think it should be abandoned.
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ChronoSeth
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Re: [Project] Doom2 remake (Abandoned?)

Post by ChronoSeth »

You just bumped a topic which is over a year old. :|

In fact, it was apparently abandoned more than a year ago.
Locked

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