HeXen Beta resources

Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
  • Is the resource ENTIRELY my own work?
  • If no to the previous one, do I have permission from the original author?
  • If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.

Consult the Resource/Request Posting Guidelines for more information.

Please don't put requests here! They have their own forum --> here. Thank you!

Re: HeXen Beta resources

Postby DaMan » Thu Jan 20, 2011 9:26 am

Using PJ64's texture dump should do the trick. The titlepic is divided into 328x6 pieces so you'll have to reconstruct it. While the music and cutscenes are easily ripped from the Saturn version you'll probably have to record the sounds within an emulator.
User avatar
DaMan
100M club member
 
Joined: 01 Jan 2010

Re: HeXen Beta resources

Postby ETTiNGRiNDER » Thu Jan 20, 2011 12:41 pm

There's a music pack of the Nintendo 64 version of the soundtrack in the "Hexen Mods" section of this site: http://acidglow.lithfaq.com/
It's set up for JDoom but with a bit of adaptation you can make it work for ZDoom also.
User avatar
ETTiNGRiNDER
Do not bother me about my old sprites/textures just use them
 
Joined: 30 Jan 2010

Re: HeXen Beta resources

Postby RaVeN-05 » Thu Jan 20, 2011 2:04 pm

Sega Saturn HeXen Credits
Look it very nice, i hacked animated picture from saturn
User avatar
RaVeN-05
Heretic's & HeXen's fan
 
Joined: 28 Dec 2009
Location: Ukraine

Re: HeXen Beta resources

Postby NeuralStunner » Thu Jan 20, 2011 2:57 pm

Ooooh that is nice. I could certainly use it. Thank you!
User avatar
NeuralStunner
Not "Neutral"
 
 
 
Joined: 21 Jul 2009
Location: capital N, capital S, no space
Discord: NeuralStunner#4201
Operating System: Windows Vista/7/2008 64-bit
Graphics Processor: nVidia (Modern GZDoom)

Re: HeXen Beta resources

Postby DaMan » Thu Jan 20, 2011 4:12 pm

Here's the Hexen64 USFs though they're not timed.
User avatar
DaMan
100M club member
 
Joined: 01 Jan 2010

Re: HeXen Beta resources

Postby RaVeN-05 » Fri Jan 21, 2011 4:19 pm

I am extracted two sprites of hexen 64 tree and several of leafs.
That is only difference in game graphic.
http://heretics-hexens.ucoz.com/HEXEN64TREELEAFS.PK3
User avatar
RaVeN-05
Heretic's & HeXen's fan
 
Joined: 28 Dec 2009
Location: Ukraine

Re: HeXen Beta resources

Postby RaVeN-05 » Sat Jan 22, 2011 2:19 pm

Sega Saturn Sounds: BELLRNG, GLASS5 thats only two different sounds, other is a bit more quality than PC. Doesnot matter.
http://heretics-hexens.ucoz.com/hexensegasaturn.wad
P.S. Also Hexen on SegaSaturn and Playstation Have videos
Playlist
Also looks like it based on beta version? and levels modified, other geometry.
P.P.S Nintendo64 title
http://heretics-hexens.ucoz.com/HeXen64.GIF
hexen Level descriptions
http://raven-05.narod.ru/hexen

Now thats all and everything. :D
User avatar
RaVeN-05
Heretic's & HeXen's fan
 
Joined: 28 Dec 2009
Location: Ukraine

Re: HeXen Beta resources

Postby wildweasel » Sat Jan 22, 2011 4:21 pm

Now if only we could emulate Hexen 64's awesome level transitions.
User avatar
wildweasel
from a different perspective.
Moderator Team Lead
 
Joined: 15 Jul 2003

Re: HeXen Beta resources

Postby RaVeN-05 » Sun Jan 23, 2011 4:17 am

I know that with zdoom possible to insert picture before level loaded, you must press a key.
P.S. Wow Hexen on Playstation. Light sectors can affect part of sprites.
Image
User avatar
RaVeN-05
Heretic's & HeXen's fan
 
Joined: 28 Dec 2009
Location: Ukraine

Re: HeXen Beta resources

Postby CaptainToenail » Sun Jan 23, 2011 9:00 am

Interesting stuff :yup:
CaptainToenail
 
Joined: 06 Jul 2007

Re: HeXen Beta resources

Postby Enjay » Sun Jan 23, 2011 9:28 am

Interesting indeed. Some nice research here. The partially lit sprite is a surprise.
User avatar
Enjay
Everyone is a moon, and has a dark side which he never shows to anybody. Twain
 
 
 
Joined: 15 Jul 2003
Location: Scotland

Re: HeXen Beta resources

Postby Sodaholic » Sun Jan 23, 2011 9:56 pm

Shouldn't this be moved to resources too?
Sodaholic
Banned User
 
Joined: 03 Nov 2007

Re: HeXen Beta resources

Postby Captain Awesome » Mon Jan 24, 2011 9:05 pm

Looks bad, man.
User avatar
Captain Awesome
 
Joined: 09 Aug 2009
Location: U.S.A.

Re: HeXen Beta resources

Postby RaVeN-05 » Fri Apr 01, 2011 9:40 am

Raven Software on facebook uploaded some hexen stuff

Here are a few pieces of original artwork done back in 1994/95 for Heretic and Hexen by Raven's studio head Brian Raffel.

http://www.facebook.com/ravensoftware#!/album.php?id=125077895060&aid=643901

Image

We've recently been talking about some of our early games here at Raven - how many remember Hexen, Heretic, or our very first game Black Crypt?

http://www.facebook.com/ravensoftware#!/ravensoftware/posts/10150447277810061
User avatar
RaVeN-05
Heretic's & HeXen's fan
 
Joined: 28 Dec 2009
Location: Ukraine

Re: HeXen Beta resources

Postby Enjay » Fri Apr 01, 2011 10:55 am

RaVeN-05 wrote:Black Crypt

Yup, I had that one on the Amiga.
User avatar
Enjay
Everyone is a moon, and has a dark side which he never shows to anybody. Twain
 
 
 
Joined: 15 Jul 2003
Location: Scotland

PreviousNext

Return to Resources

Who is online

Users browsing this forum: No registered users and 1 guest