TurboCharged ARCADE! -- The Sequel Episode!

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Cutmanmike
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Re: TurboCharged ARCADE! -- The Sequel Episode!

Post by Cutmanmike »

Fantastic! I wondered when the heck we were going to get another dose of this. Was certainly a lot harder this time round, but it had me chuckling.
Gez
 
 
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Re: TurboCharged ARCADE! -- The Sequel Episode!

Post by Gez »

There are twenty waves. At the end, you have mega pain elementals that shoot super pain elementals that shoot pain elementals. Agheblagh.
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Viscra Maelstrom
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Re: TurboCharged ARCADE! -- The Sequel Episode!

Post by Viscra Maelstrom »

Marvelous. Does it entry with a fitting comment?
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Dynamo
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Re: TurboCharged ARCADE! -- The Sequel Episode!

Post by Dynamo »

I didn't like the second mission at all, but for the rest, 10/10 for you sir.
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Major Cooke
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Re: TurboCharged ARCADE! -- The Sequel Episode!

Post by Major Cooke »

Oh my god, the Merry Shitmas one was absolutely hilarious! I cannot stop laughing and snickering at all those quotes:

"SIIIIIIIIIIIIIIIILLLLEEEEEEEEEEEEEEEENNNNNNNTTTTT HHHIIIIIIIIIIIIIIIILLLLLLLLLLLLLLLLLLLLLLLLLL..."

"It's Silent NIGHT, douchebags!"

Oh... and PERSISTANCE AGAINST KITCHEN DOOR is persistant for goodies!
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Kate
... in rememberance ...
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Re: TurboCharged ARCADE! -- The Sequel Episode!

Post by Kate »

An odd face, above my head. A floor below me, glowing red.

Let's see who will play my game. Find the secret: Find my name. (But don't noclip around, 'cause that's just lame.)
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GuildNavigator
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Re: TurboCharged ARCADE! -- The Sequel Episode!

Post by GuildNavigator »

That's Great! I'd like to create something like this... awesome!
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Alterworldruler
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Re: TurboCharged ARCADE! -- The Sequel Episode!

Post by Alterworldruler »

SO did anyone find the super duper easter egg in this episode? I sure did! I can't tell you where it is or what is it but it definitely exists! You can call my statement a lie but after going through 72 dimensions of insanity, everything can be real.
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Salad Viking
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Re: TurboCharged ARCADE! -- The Sequel Episode!

Post by Salad Viking »

Oh, this is fantastic! The moment I saw this was released I immediately downloaded it and played it in one sitting.

I have to say, though it's not quite as funny as the original episode (it has a somewhat different style of comedy, too), it plays fantastically! Though not as hard, it still took me a while to beat some of these. The Nuclear Sittey defense map was utterly amazing, as was Museum Raider!

EDIT: I also liked the Monty Hall Problem part in Museum Raider.
Last edited by Salad Viking on Sat Dec 11, 2010 2:56 pm, edited 1 time in total.
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Alterworldruler
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Re: TurboCharged ARCADE! -- The Sequel Episode!

Post by Alterworldruler »

Spoiler:
^ Map02 bug/spoiler
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Jimmy
 
 
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Re: TurboCharged ARCADE! -- The Sequel Episode!

Post by Jimmy »

Trivia: The house in Merry Shitmas is very much based on the last house I lived in. ;)
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Baby Bonnie Hood
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Re: TurboCharged ARCADE! -- The Sequel Episode!

Post by Baby Bonnie Hood »

Museum Raider lags my ZDoom something fierce. It's all those lasers, isn't it?

It and the defense map are the only ones I haven't finished yet, but the latter might be because I'm too stubborn to turn off autoaim.
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Jimmy
 
 
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Re: TurboCharged ARCADE! -- The Sequel Episode!

Post by Jimmy »

Baby Bonnie Hood wrote:Museum Raider lags my ZDoom something fierce. It's all those lasers, isn't it?
It might well be, although I've never had latency issues with them. What are your preferences set to?
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Alterworldruler
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Re: TurboCharged ARCADE! -- The Sequel Episode!

Post by Alterworldruler »

To anyone who worked on this, is this funny bug in map02 intentional or not (showed in previous post of mine)? Great job guys btw.
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Baby Bonnie Hood
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Re: TurboCharged ARCADE! -- The Sequel Episode!

Post by Baby Bonnie Hood »

Jimmy wrote:
Baby Bonnie Hood wrote:Museum Raider lags my ZDoom something fierce. It's all those lasers, isn't it?
It might well be, although I've never had latency issues with them. What are your preferences set to?
640x480. Eh, my lappy's probably just a weakling.

I did finish it eventually; it didn't lag all the time, and it went away when the lasers did too.

Only one left to finish now is the city defense map. Mega pain elementals that shoot super pain elementals that shoot pain elementals? Sounds... painful.
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