So what Im doing here isnt much... Honestly. I've noticed many of the original doom weapon sprites lack much attempt to fake realistic shading. The big problem area being the plasma rifle, shotgun, supershotgun, bfg, and rocket launcher. This lack of shading makes many sprites look as if they are symmetrical, and being a obsessive compulsive, it bugged me. So the goal is, weapons remain retro, but with a restyled look, yet only slightly. Maybe pointless, but meh, gotta start somewhere.
Update: Plasma Rifle screenshots are up.
Screenshoots:
Supershotgun:
Spoiler:Rocket Launcher (needs more work to kill symmetry):
Spoiler:Plasma Rifle (tried to mimic shiny metal look, like in reloading sprites):
Spoiler:BFG9000 (temporarily positioned outward to show more of the work):
Spoiler:I'll post more as they are completed.








