
Hey Nash, any idea how to utilize the new either-side line triggers now?

Dang...Nash wrote:Graf said monsters can't trigger the backside lines so I'm still not sure how to make use of it...
I've seen much worse software that was like that.Nash wrote:I was so tempted to delete everything and write everything from scratch but I was too tired to think about coding. So I just kept patching the engine, adding things here and there, and before I knew it, it grew into this huge monster...
And dust fog, occasional small rats, spiders running around, bats flying byInsanityBringer wrote:Looking good. It'd be fun to have a hack-and-slash dungeon crawling game from doom. Perhaps there could be modeled objects such as archways, columns, and all of that for extra detail.
As long as all they do is fly by. Just what this mod doesn't need is friggin' killer bats!Dancso wrote:bats flying by
http://tvtropes.org/pmwiki/pmwiki.php/M ... damnedBatsNeuralStunner wrote: As long as all they do is fly by. Just what this mod doesn't need is friggin' killer bats!
Preeeeeeeeeeeeeeeeeeeeeeeecisely!Bouncy wrote:http://tvtropes.org/pmwiki/pmwiki.php/M ... damnedBats
Like the ones talked about here?