Oh yeah, Skulltag got open-sourced.

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Ceeb
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Re: Oh yeah, Skulltag got open-sourced.

Post by Ceeb »

Zippy wrote:It's such a small community I don't see it as being much of a problem anyway. Any cheat that would get any amount of notoriety could probably be quickly patched and/or traced.
That and, again, it's a small community. "(person) is an asshole who cheats, don't let him on your servers" spreads quickly.
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Apothem
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Re: Oh yeah, Skulltag got open-sourced.

Post by Apothem »

Ceeb wrote:
Zippy wrote:It's such a small community I don't see it as being much of a problem anyway. Any cheat that would get any amount of notoriety could probably be quickly patched and/or traced.
That and, again, it's a small community. "(person) is an asshole who cheats, don't let him on your servers" spreads quickly.
And that's why I still play doom. :D
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Spleen
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Re: Oh yeah, Skulltag got open-sourced.

Post by Spleen »

Ceeb wrote:
Zippy wrote:It's such a small community I don't see it as being much of a problem anyway. Any cheat that would get any amount of notoriety could probably be quickly patched and/or traced.
That and, again, it's a small community. "(person) is an asshole who cheats, don't let him on your servers" spreads quickly.
You don't know how much of a headache it is for admins to sort out which cheating rumors are true.

That said, i still support open source.

NeuralStunner wrote:Oh, and the special weapons. ZDoom users are pretty much forced to rip and rewrite those if they want 'em.
I believe they are already on Torm's armory. :)


If anyone wants to take a shot at compiling it, I made a guide: http://www.skulltag.net/forum/viewtopic.php?f=3&t=24137
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Zippy
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Re: Oh yeah, Skulltag got open-sourced.

Post by Zippy »

Spleen wrote:
Ceeb wrote:
Zippy wrote:It's such a small community I don't see it as being much of a problem anyway. Any cheat that would get any amount of notoriety could probably be quickly patched and/or traced.
That and, again, it's a small community. "(person) is an asshole who cheats, don't let him on your servers" spreads quickly.
You don't know how much of a headache it is for admins to sort out which cheating rumors are true.
There's a simple rule with rumors like that: they're basically never true. This is the internet. There will be whining.

The difference between rumor and actual trouble is the presence of evidence; the actual cheat itself. Which, again due to the small community size would be hard to keep under wraps, unless going the route of never distributing it at all, which solves most of the problem itself anyway. Mix with a healthy dose of sarcastic, "The internet is serious business," and you've got something that turns out to be not much of a big deal no matter how you slice it.
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Recurracy
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Re: Oh yeah, Skulltag got open-sourced.

Post by Recurracy »

Aimbotters will get banned from the master server anyway, and then they'll go crying about on Skulltag to Metalhead so I'm ok with that. It's their skulltagging experience they screw up, not mine :)
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Big-Boss
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Re: Oh yeah, Skulltag got open-sourced.

Post by Big-Boss »

All of this is precisely why I loathe multiplayer games.
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