SNDINFO feature
Moderator: GZDoom Developers
SNDINFO feature
How about a command defined similarly like $rolloff just this one would replace the sound played with an another if heard far away enough? It could be used to hear gun sounds differently with increased distance.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49234
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: SNDINFO feature
And what if the distance changes?
Sorry, won't happen. There's far too many problems involved here.
Sorry, won't happen. There's far too many problems involved here.