SNDINFO feature

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DoomerMrT
Posts: 370
Joined: Tue Nov 21, 2006 10:58 am
Location: Budapest,Hungary

SNDINFO feature

Post by DoomerMrT »

How about a command defined similarly like $rolloff just this one would replace the sound played with an another if heard far away enough? It could be used to hear gun sounds differently with increased distance.
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49234
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: SNDINFO feature

Post by Graf Zahl »

And what if the distance changes?

Sorry, won't happen. There's far too many problems involved here.
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