Howdy dudes. Im Undine. Ive been playing doom for i dont know how long, and ive been playing some AWESOME maps, like the 1024 series, HR2, and many great maps. My laptop fails at running TUTNT though. I wish to become a mapper for the community. Ive been inspired by mapping in Timesplitters and building levels through that. I have some questions.
Is it hard to understand the interface in Doom Builder? I have a hard time getting it..its unlike any other map-making thing ive seen.
Can you design or edit textures in photoshop and use them in Doom2?
Uh...any tips and what to look out for as a new mapper?
Thanks

Im an insane doom and quake player, and marveled in architexture, especially in the Instagib pack.