DECALDEF all-around neutering?

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Tapika
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DECALDEF all-around neutering?

Post by Tapika »

I'm making this mod and none of the monsters use blood. Also, none of the weapons use bullets. They shouldn't even mark the walls. Is there a way to neuter EVERY Decaldef definition in one fell swoop without including a DECALDEF? Or at least one that isn't very long? Thanks for your time.
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XutaWoo
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Re: DECALDEF all-around neutering?

Post by XutaWoo »

Don't give anything a decal.

For things that already have a decal replace them with a copy. Decals aren't transfered between parents and children.
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Tapika
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Re: DECALDEF all-around neutering?

Post by Tapika »

Didn't work. Tried to replace 'Blood' with 'Slime'. Still made Blood decals.
CaptainToenail
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Re: DECALDEF all-around neutering?

Post by CaptainToenail »

Is SV_DrawDecals a command? I can't remember, see if that works?
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Tapika
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Re: DECALDEF all-around neutering?

Post by Tapika »

Correction, partially worked. The weapons are now fine.

Also, this must be in full effect for EVERYBODY that plays this mod.
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Macil
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Re: DECALDEF all-around neutering?

Post by Macil »

Can't you define what decals weapons / projectiles / puffs use? I'd think you could set it to blank or make a decal that has no graphic, and use that.
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