GVHv2 - Beta 7 Released!
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: GVHv2 - Map 7 update, RIP SR50?
Railgun, go take your juvenile baww-fest somewhere else, you're making a perfectly good topic rather shitty.
Re: GVHv2 - Map 7 update, RIP SR50?
Its all quite... humanly? For one to take revenge and all that... Cant blame the feeling myself, some servers of other games had the worst administrators ever, but this isnt the place indeed.
Anyway... I found a strange bug on Choke, may want to take a look at the screenshot, hehe...

(Image is brighter in Imageshack)
The following kinda happened when a new round started in TLMS.
He (i was spectating and watching him) respawned and quickly glew like someone would when picking up a invulnerability sphere, it also quickly disappeared, but choke still looked like he was invulnerable, while he was not. No idea if he noticed that himself, though.
The only time i saw that happen, yet it only had visual effect, nothing more. I recall this happened in Supergod's TLMS GVH server, probaly, or one that doesnt lagg for me if that isnt it.
And im still very curious how Jitterskull works now if you are going to try those changes.
Altrough if humans even take damage while stunned, this might just make them an easier target for the nearby ghoul, hehe... Oh the evil potential it has...
Anyway... I found a strange bug on Choke, may want to take a look at the screenshot, hehe...

(Image is brighter in Imageshack)
The following kinda happened when a new round started in TLMS.
He (i was spectating and watching him) respawned and quickly glew like someone would when picking up a invulnerability sphere, it also quickly disappeared, but choke still looked like he was invulnerable, while he was not. No idea if he noticed that himself, though.
The only time i saw that happen, yet it only had visual effect, nothing more. I recall this happened in Supergod's TLMS GVH server, probaly, or one that doesnt lagg for me if that isnt it.
And im still very curious how Jitterskull works now if you are going to try those changes.
Altrough if humans even take damage while stunned, this might just make them an easier target for the nearby ghoul, hehe... Oh the evil potential it has...
- Cutmanmike
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Re: GVHv2 - Map 7 update, RIP SR50?
Heh, I've seen that bug happen with human players. Don't worry they're not actually invincible (at least, I should hope not!).
I may be releasing a beta of v2 today, if I am able to fix the achievement system. You can see the Jitterskull changes there, but that stun thing I was talking about I probably won't be following up. Torr reckons I'm doing something wrong, and most likely he is correct
I may be releasing a beta of v2 today, if I am able to fix the achievement system. You can see the Jitterskull changes there, but that stun thing I was talking about I probably won't be following up. Torr reckons I'm doing something wrong, and most likely he is correct
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Sergeant Railgun
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Re: GVHv2 - Map 7 update, RIP SR50?
1. some ppl says i need to change and i agree, but i always say: i need help. cant do it alone. (tried alone once, was a TORTURE)Gez wrote:You know, someone who reacts to being banned by ranting incoherently, screaming revenge and promising to make people's lives hell, asking for people to help him "hack" whatever he wants to hack, insulting people and promising he won't change... Well, that's someone who has obviously been banned for good reasons. And does not have the maturity required to be allowed back in.
2. there were no good reason. Cpt. Toilet insult server wasnt by me. it was by a friend, i only said reasons. he wrote swears.
3. others say nigga stole my bike, but they havent been banned yet. so...?
4. love to promise revenge to someone(s) who did bad to me.
5. why you cant accept me that i am? if i start trolling (as always), go to other server or ignore me.
6. /me is in RAGED MODE and will be RAGED for all eternity.
7. and forever ban means fight war for me. so i not take it that damn easy.
(evil eyebrows, grin, cold, void eyes)
and cutty, sorry that we are OFFing here.
EDIT: at least i could play on supergod gvh ew server. i miss GvH
EDIT 2: Ok all, i will stop OFFing. as you wanted.
EDIT 3: beta V2 today? AWESOME!
- Cutmanmike
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Re: GVHv2 - Map 7 update, RIP SR50?
Yes please do. I know you just want to play GVH but you were bugging the heck out of them. If you get a second chance I suggest you behave and just enjoy the game.
If you need contact to SuperGod or whoever to apologise and what not I'm sure someone could hook you up.
If you need contact to SuperGod or whoever to apologise and what not I'm sure someone could hook you up.
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Sergeant Railgun
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Re: GVHv2 - Map 7 update, RIP SR50?
BUT I DUNNO HOW TO APOLOGIZE!!!! never did that thing. well, twice. but only said sorry or whoops. xDCutmanmike wrote:Yes please do. I know you just want to play GVH but you were bugging the heck out of them. If you get a second chance I suggest you behave and just enjoy the game.
If you need contact to SuperGod or whoever to apologise and what not I'm sure someone could hook you up.
Re: GVHv2 - Map 7 update, RIP SR50?
Ask your mom. It's the parents' role to educate their kids.
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Sergeant Railgun
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Re: GVHv2 - Map 7 update, RIP SR50?
i did that. but we could do these things in PM. i promised i stop offing.Gez wrote:Ask your mom. It's the parents' role to educate their kids.
EDIT: YAAY! I SENT MYSELF A MESSAGE xD!
- Remmirath
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Re: GVHv2 - Map 7 update, RIP SR50?
Sergeant Railgun wrote:i did that. but we could do these things in PM. i promised i stop offing.Gez wrote:Ask your mom. It's the parents' role to educate their kids.
EDIT: YAAY! I SENT MYSELF A MESSAGE xD!

- TheDarkArchon
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Re: GVHv2 - Map 7 update, RIP SR50?
Isn't there a legal rule on that people under 13 can't register on the forums without parental permission?Sergeant Railgun wrote: EDIT: YAAY! I SENT MYSELF A MESSAGE xD!
Re: GVHv2 - Map 7 update, RIP SR50?
I saw that message before you deleted it, Sarge. 
I was going to post the SarChasm pic too.
I was going to post the SarChasm pic too.
- iSpook
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Re: GVHv2 - Map 7 update, RIP SR50?
Yeah, there is, at least there should be.Isn't there a legal rule on that people under 13 can't register on the forums without parental permission?
Re: GVHv2 - Map 7 update, RIP SR50?
Hmm... So Jitterskull will probaly remain as he is, with some actual improvements to it, well, just that small alt fire movement increase and a bug fix. The alt fire should be more usefull now, altrough i only use it in tight locations, like say, that hole in the wall in the GVH11 map, it makes far less of an obstacle if you open the main door so chasing humans does easier. :P
Hmm... A beta today? Always on a work day! Oh well, atleast something fun to do when all that is done, hehe...
Certainly looking forward to improvements and less stressfull gameplay, altrough recent games with an VERY good Jitterskull player in the team made things quite smooth, ah, great game... 2 good Jitterskulls certainly make a good team, humans where plain cannon fodder as we surrounded their hiding spot, hehe...
Hmm... A beta today? Always on a work day! Oh well, atleast something fun to do when all that is done, hehe...
Certainly looking forward to improvements and less stressfull gameplay, altrough recent games with an VERY good Jitterskull player in the team made things quite smooth, ah, great game... 2 good Jitterskulls certainly make a good team, humans where plain cannon fodder as we surrounded their hiding spot, hehe...
- TheDarkArchon
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Re: GVHv2 - Map 7 update, RIP SR50?
I saw it as well. And reported it.Xaser wrote:I saw that message before you deleted it, Sarge.
- InsanityBringer
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Re: GVHv2 - Map 7 update, RIP SR50?
...Do I want to konw what this deleted post said?
