doom3 weapons mod classic view : d3wmcv.wad
- DOOMERO-21
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doom3 weapons mod classic view : d3wmcv.wad
http://www.youtube.com/watch?v=1xit8msIOM8
well me and mauricio rocks ( and future partners) are working this new mod based on doom3, similar to d3wm.wad but is a few diferent, the weapons now are on the center, not the right side like doom3, this mod will have more things than d3wm.wad, for make more interesting, we will add the doom3 e3 alpha shotgun and machinegun =)
wip: 5%
well me and mauricio rocks ( and future partners) are working this new mod based on doom3, similar to d3wm.wad but is a few diferent, the weapons now are on the center, not the right side like doom3, this mod will have more things than d3wm.wad, for make more interesting, we will add the doom3 e3 alpha shotgun and machinegun =)
wip: 5%
Re: doom3 weapons mod classic view : d3wmcv.wad
Well it is an interesting idea but can you give some screenshots?
- Cardboard Marty
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Re: doom3 weapons mod classic view : d3wmcv.wad
Very interesting! I'm digging the center-view!
However, maybe you should edit your model rips a bit. I mean, the fancy Doom 3-style REALLY clashes with everything else.
@Hellfier- He has a video up on youtube o_O
However, maybe you should edit your model rips a bit. I mean, the fancy Doom 3-style REALLY clashes with everything else.
@Hellfier- He has a video up on youtube o_O
- DOOMERO-21
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Re: doom3 weapons mod classic view : d3wmcv.wad
the ssg have 125 frames
have presentation, iddle, 2 diferent fire animation and the reload.
have presentation, iddle, 2 diferent fire animation and the reload.
- Cardboard Marty
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Re: doom3 weapons mod classic view : d3wmcv.wad
Well I supposed that'd be very difficult to edit. :P
At least the mod will be fresh, the center view will definitely spice things up.
At least the mod will be fresh, the center view will definitely spice things up.
- DOOMERO-21
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Re: doom3 weapons mod classic view : d3wmcv.wad
yes is so dificult:
i need 6 hours to finnish the ssg
first open the model viewer, load the model, take screenshots, edit with photoshop, add into the wad, make the decorate, make the sdinfo,decaldef,keyconf,hirestex with remap,etc........a very huge.
i need 6 hours to finnish the ssg
first open the model viewer, load the model, take screenshots, edit with photoshop, add into the wad, make the decorate, make the sdinfo,decaldef,keyconf,hirestex with remap,etc........a very huge.
- Woolie Wool
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Re: doom3 weapons mod classic view : d3wmcv.wad
The thing about the original Doom 3 weapons mod that I liked is that the weapons looked like the original Doom 3 weapons, but were drawn or at least very expertly touched up so they matched the classic Doom style. Maybe instead of giving your weapons 125 frames, you should give them 7 or 8 frames and make those frames look better than just another model rip wad.
- DOOMERO-21
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Re: doom3 weapons mod classic view : d3wmcv.wad
i like smooth frames, because to simple view confuse with 3d models XD
Re: doom3 weapons mod classic view : d3wmcv.wad
Well, I like that SSG. I think it's pretty cool - and centred! Yay!
- Orangewaggs
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Re: doom3 weapons mod classic view : d3wmcv.wad
I wouldn't mind a demo with just that 
- DOOMERO-21
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Re: doom3 weapons mod classic view : d3wmcv.wad
well i dont like relase a demo, but let me said this mod will be more fast than d3wm maybe into 2 weeks will be done.
