Flustercuck!

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Kinsie
Posts: 7402
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Graphics Processor: nVidia with Vulkan support
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Flustercuck!

Post by Kinsie »

Tonight I got bored and made this for fucking around with my friends on Skulltag instead of doing an assignment due in tomorrow - a noble task indeed.

Basically it aims to add alt-fires to all the Doom weapons, and maybe do some other [censored word] shit too.

FlusterCuck Beta 2

CURRENT FEATURES:
FlameSaw: Altfire is the Strife flamethrower.
Rocket Launcher: Altfire is a devastating KAMIKAZE attack!
Plasma Rifle: Altfire is a concentrated, and really hacky, beam!

KNOWN BUGS:
Flamethrower fire is invisible to other players online (in ST at least) - I blame using the Strife thing, so I'll probably recode it.

Plasma Beam tends to lag the shit out of the server, and causes the firer to bleed and make pain sounds in ST (again, it's hackier than a Lithtech engine game).

Rocket Launcher alt-fire does not attribute kills. This is my fault and probably won't be fixed.

PLANNED FEATURES:
Super-Shotgun: Altfire is a one-hit kill, but with a 50% chance of backfiring and killing YOU instead.
BFG: Altfire does horrible things to the insides then drops it to the ground - whichever poor shmuck picks it up dies a overly explosive death a few seconds later.

Thoughts? Suggestions? Ideas? Flames? Go ahead!
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Sticky
Posts: 836
Joined: Mon Aug 04, 2003 12:29 pm
Location: Denver, CO How do they get teflon to stick to the pan?

Re: Flustercuck!

Post by Sticky »

The only part of this I like is being able to survive the kamikaze attack by stepping into the teleporter at exactly the right moment, leaving your opponent with egg, err rockets, on his face.
Sergeant Railgun
Posts: 71
Joined: Tue Oct 14, 2008 1:12 pm
Location: In your mind

Re: Flustercuck!

Post by Sergeant Railgun »

Kinsie wrote:Tonight I got bored and made this for glomping around with my friends on Skulltag instead of doing an assignment due in tomorrow - a noble task indeed.

Basically it aims to add alt-fires to all the Doom weapons, and maybe do some other [censored word] shit too.

FlusterCuck Beta 2

CURRENT FEATURES:
FlameSaw: Altfire is the Strife flamethrower.
Rocket Launcher: Altfire is a devastating KAMIKAZE attack!
Plasma Rifle: Altfire is a concentrated, and really hacky, beam!

KNOWN BUGS:
Flamethrower fire is invisible to other players online (in ST at least) - I blame using the Strife thing, so I'll probably recode it.

Plasma Beam tends to lag the shit out of the server, and causes the firer to bleed and make pain sounds in ST (again, it's hackier than a Lithtech engine game).

Rocket Launcher alt-fire does not attribute kills. This is my fault and probably won't be fixed.

PLANNED FEATURES:
Super-Shotgun: Altfire is a one-hit kill, but with a 50% chance of backfiring and killing YOU instead.
BFG: Altfire does horrible things to the insides then drops it to the ground - whichever poor shmuck picks it up dies a overly explosive death a few seconds later.

Thoughts? Suggestions? Ideas? Flames? Go ahead!



hey link not work! >:( >:(
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TheDarkArchon
Posts: 7656
Joined: Sat Aug 07, 2004 5:14 am
Location: Some cold place

Re: Flustercuck!

Post by TheDarkArchon »

Sergeant Railgun wrote:hey link not work! >:( >:(
That's because it's a year and a half old. Learn to read.
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Caligari87
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Re: Flustercuck!

Post by Caligari87 »

lol, I read it as FusterCluck, and thought it was a mod for CTC :lol:

8-)
DavidB1000
Posts: 710
Joined: Wed Jul 30, 2008 4:45 pm
Location: Hell, 9th level.

Re: Flustercuck!

Post by DavidB1000 »

Heh, I wondered what this thread was about. :)
Yeah, I missed this the first time around, but yeah, sometimes Thread Necromancy can be useful.

Edit: whoops, nevermind. Saw his other necro... Kill the heretic. :)
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