revenge of evil full in progress now for gzdoom

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Blade3327
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Re: revenge of evil (include maps doom3 monsters and weapons)

Post by Blade3327 »

Can you release a Tech Demo or a Beta of your mod? I want to see the action in this mod in person!

Also, your Marine head looks very cool! :rock: Adding some color (maybe dark brown, with some light or twinkle effects) around the pupils might make the eyes a bit less cartoony.
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DOOMERO-21
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Re: revenge of evil (megatc)

Post by DOOMERO-21 »

I FIXED THE GRABBER , the grabber have this properties:
can move some object and later launch to specific points (enemies, walls,etc).
can reflect the monsters´s fireballs.
can move trites.

http://www.youtube.com/watch?v=Cjc7rEbtspo
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Hasuak
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Re: revenge of evil demo relase date november 7

Post by Hasuak »

What actions did you actually use for that grabber? Does it somehow 'suck' the object towards you or what?
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Captain Proof
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Re: revenge of evil my wad

Post by Captain Proof »

Ghastly_dragon wrote:Cool, in that case, after all these wads are done, we might be able to make a GL/multiplayer compatible Doom 2.5 for (G)ZDoom and Skulltag.
I recently took the Zombified Civilian from Doom2.5 and wrote up a decorate file for it,lemme know if you need it.
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Ghastly
... in rememberance ...
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Re: revenge of evil my wad

Post by Ghastly »

Captain Proof wrote:I recently took the Zombified Civilian from Doom2.5 and wrote up a decorate file for it,lemme know if you need it.
Thanks for the offer, but I have the decorate mostly under control ;).

@Doomero: Very nice! The projectile reflection looks a little annoying, but it seems unavoidable.
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Captain Proof
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Re: revenge of evil demo relase date november 7

Post by Captain Proof »

*Smacks forehead* Gah...completely forgot!
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DOOMERO-21
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Re: revenge of evil demo relase date november 7

Post by DOOMERO-21 »

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Unknown_Assassin
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Re: revenge of evil demo relase date november 7

Post by Unknown_Assassin »

That's a nice preview of most of the monsters. :D

The revenant though looks kind of different than Doom 3. Either that or it's because of the youtube quality.
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DOOMERO-21
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Re: revenge of evil demo relase date november 7

Post by DOOMERO-21 »

http://www.youtube.com/watch?v=QrYGf8vX1PI

i put this game over (you are death) effect , for make more enterteiment the wad =)

ImageImage


this is the marine skin.
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Blade3327
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Re: revenge of evil demo relase date november 7

Post by Blade3327 »

Oh, that is TIGHT! Great job, man! Much better-lookin' than the 1st Marine you did.
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DOOMERO-21
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Re: revenge of evil demo relase date november 7

Post by DOOMERO-21 »

thanks!

http://www.youtube.com/watch?v=ZSbfLwAyaw8 this is the video about the map 1.5 by FANADICALCOWHEAD well is not complete need more decorations but the structure is great.
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Ghost#13
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Re: revenge of evil demo relase date november 7

Post by Ghost#13 »

OMG! It looks amazing :o . Cant wait it :)
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Captain Proof
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Re: revenge of evil demo relase date november 7

Post by Captain Proof »

Great work guys!Bravo *Clap Clap*

Image

Here's the boney zombie recolored.Hopefully it doesn't look as bad.

One thing though,I hope you made the shotgun more accurate than the one in doom 3.It felt like I was holding a gun like a guy that plays Riven...horrible.
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DOOMERO-21
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Re: revenge of evil demo relase date november 7

Post by DOOMERO-21 »

http://www.youtube.com/watch?v=WpvT_II9FG0

confirmed hunter berseker this time, this enemy is more dinamick than the old...
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DoomSplitter
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Re: revenge of evil demo relase date november 7

Post by DoomSplitter »

This mod looks amazing. One question: would it be all right to use the stuff in your mod after it's released? The resources could be handy.
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