revenge of evil full in progress now for gzdoom
- Unknown_Assassin
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Re: revenge of evil (include maps doom3 monsters and weapons)
Lookin' good so far. 
- Orangewaggs
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Re: revenge of evil (include maps doom3 monsters and weapons)
war? or far if its war then thats funnyEriance wrote:This is by far the best Doom3-Doom2 mod so war.
- DBThanatos
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Re: revenge of evil (include maps doom3 monsters and weapons)
Well, here is a little test of my doom3 imp (actually this is it's final from for me)
It probably doesnt fit what you are looking for (as it only have walk, pain, melee and missile frames, no crawling, jump nor any other strange states), but it works to see how it looks (and is perfect for my low lumps count
).
And yeah, I ripped it without shadows.
Doom3 imp
it only have 5 walking frames and it does looks jumpy but well, is enough for me (i've learned the hard way to not rip extremely smooth animations).
oh right, and it have a cheap death sequence, because as you know, doom3 monster's deaths rely on the ragdoll physics (i think that's the term) so there is no model animated death seq.
EDIT: is only very basic decorate! be warned. I intend to give it nice effects later
It probably doesnt fit what you are looking for (as it only have walk, pain, melee and missile frames, no crawling, jump nor any other strange states), but it works to see how it looks (and is perfect for my low lumps count
And yeah, I ripped it without shadows.
Doom3 imp
it only have 5 walking frames and it does looks jumpy but well, is enough for me (i've learned the hard way to not rip extremely smooth animations).
oh right, and it have a cheap death sequence, because as you know, doom3 monster's deaths rely on the ragdoll physics (i think that's the term) so there is no model animated death seq.
EDIT: is only very basic decorate! be warned. I intend to give it nice effects later
- DOOMERO-21
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Re: revenge of evil (include maps doom3 monsters and weapons)
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- the cyberdemon prototype
- cyberdemon.JPG (38.31 KiB) Viewed 1773 times
- DOOMERO-21
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Re: revenge of evil (include maps doom3 monsters and weapons)
Very nice! It looks a lot better with rotations
.
- DOOMERO-21
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Re: revenge of evil (include maps doom3 monsters and weapons)
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- VULGAR3.PNG (194.15 KiB) Viewed 1621 times
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- vulgar2.PNG (240.25 KiB) Viewed 1628 times
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- vulgar1.PNG (247.36 KiB) Viewed 1625 times
- DOOMERO-21
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Re: revenge of evil (include maps doom3 monsters and weapons)
http://www.youtube.com/watch?v=RvLHk3qAuAM
here the omuncubus, vulgar, wraith and revenant test into the udoom.
here the omuncubus, vulgar, wraith and revenant test into the udoom.
- DBThanatos
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Re: revenge of evil (include maps doom3 monsters and weapons)
Looking good, but I think the vulgar should be scaled down a bit more.
- DOOMERO-21
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Re: revenge of evil (include maps doom3 monsters and weapons)
no, becuase i will increase too the scale for the player and height. i have the player skins.
- .+:icytux:+.
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Re: revenge of evil (include maps doom3 monsters and weapons)
looks soooo much better with rotations. you really should keep on doing rotations.
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CaptainToenail
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Re: revenge of evil (include maps doom3 monsters and weapons)
Rotations, yes, this definately needs rotations, rotations
- DBThanatos
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Re: revenge of evil (include maps doom3 monsters and weapons)
You might also want to change the "eyes" camera height, because if you keep it the way is now, well, seems like the player's eyes comes out of his chest or somethingDOOMERO-21 wrote:no, becuase i will increase too the scale for the player and height. i have the player skins.
- DOOMERO-21
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Re: revenge of evil (include maps doom3 monsters and weapons)
of course!
that is my point, but first i need make more enemies , later i will finnish the marine frames.
that is my point, but first i need make more enemies , later i will finnish the marine frames.
- DOOMERO-21
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Re: revenge of evil (include maps doom3 monsters and weapons)
here the new marine´s face XD
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- MARINE FACES.PNG (94.95 KiB) Viewed 1374 times
