Good source for models

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Juan "JacKThERiPPeR
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Good source for models

Post by Juan "JacKThERiPPeR »

Where can I find a GOOD source for MD3's or MD2's?
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Nash
 
 
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Re: Good source for models

Post by Nash »

If you want models for your GZDoom projects, http://www.md2.sitters-electronics.nl/ Sitters has some.
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Juan "JacKThERiPPeR
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Re: Good source for models

Post by Juan "JacKThERiPPeR »

Thank you. :)
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Shadelight
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Re: Good source for models

Post by Shadelight »

That's a pretty cool site. :)
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Cutmanmike
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Re: Good source for models

Post by Cutmanmike »

Try turbosquid. They have some free ones. Arrange by the lowest price when you're searching.
DoomKn1ght
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Re: Good source for models

Post by DoomKn1ght »

Sitter seems to have take some model from other games.

I know this but there are not made for game :

http://e2-productions.com/repository/
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Enjay
 
 
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Re: Good source for models

Post by Enjay »

DoomKn1ght wrote:Sitter seems to have take some model from other games.
I'm not sure that he does. Can you suggest a game where you have seen the models from his site?
DoomKn1ght
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Re: Good source for models

Post by DoomKn1ght »

I am not sure I remember someone saying that on doomsday forum but He use some knight from Quake in maps like
chiller castle , doomdragon so I am not sure about those on webpage.
I recognise some models and textures coming from Half-Life , RTCW , ET , Quake mods in maps like chiller
castle so this is really confusing.
However He is a talented mapper and model artist.
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Enjay
 
 
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Re: Good source for models

Post by Enjay »

The knight you are referring to is, I think, a Quake player model that a lot of people have used. I think it was also used for a demo of EDGE's model capabilities too. Maybe some of the stuff in his maps has come from elsewhere (not that I recognised anything from any games, but it could be the case). I'm pretty sure his model packs are original work though.
DoomKn1ght
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Re: Good source for models

Post by DoomKn1ght »

Well He doesn't tell anything about it in maps readmes. But It seems you're right.
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