Strife logs in any game

Archive of the old editing forum
Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Locked
User avatar
Enjay
 
 
Posts: 27115
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland
Contact:

Strife logs in any game

Post by Enjay »

r693 by graf on 2008-01-11 at 22:38:10
Added a generic log display that can show Strife's log messages in all games regardless of the current game, active status bar and HUD mode.
So, how are these used? Is it just for messages created with the Strife script format? I know that the console can record messages but an actual log screen would be nice to have.

Also, it used to be possible to bring up Objective messages in Doom mode if you bound a key to it. I'd always kind of meant to get around to doing something with that but I just noticed that the functionality seems to be gone. Is that intentional?
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49234
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: Strife logs in any game

Post by Graf Zahl »

Although you could bind a key to it these messages did not show outside Strife. That's what I added. Of course it might be a good idea to add an ACS function that can set the log. Currently the only method is through Strife's 'logxxx' lumps and the SendToCommunicator line special.
User avatar
Enjay
 
 
Posts: 27115
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland
Contact:

Re: Strife logs in any game

Post by Enjay »

Graf Zahl wrote:Currently the only method is through Strife's 'logxxx' lumps and the SendToCommunicator line special.
OK, I just tried and I got it to work, so that's cool, but an ACS driven version would be even better if you can see your way to doing it sometime. :)
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49234
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: Strife logs in any game

Post by Graf Zahl »

First the SVN must be working again. After that it shouldn't be a problem.
Locked

Return to “Editing (Archive)”