If so, only three months until release!(sorry)Eriance wrote:So, is KDiZD 99% finished? o.o
New Gzdoom Mod - Small Update.
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- Penguinator
- Posts: 625
- Joined: Mon May 22, 2006 6:55 pm
- Location: Hell
Since i can link custom death states to weapons. Can i do the same for Pain-states as well?
Another thing, how do i keep cheats from giving some inventory items? I planned to have some weapons be able to switch modes by pressing the alt-fire and stay in that mode until you switch back by having the weapon check for certain inventory items. The problem is, when I cheat, i get all those items and the weapon screws up. Is there a +NOCHEATWEAPON pointer for items, or does that work for everything including invetory things?
Also, can i make a monster jump realistically? I have this monster that is supposed to look like its jumping around. But I'm doin that by raising and lowering the sprite offsets right now. I tried the A_SentinelBob and the bobbing flag, but does didn't look too realisitic since the onster goes "under" the floor when it drops.
Another thing, how do i keep cheats from giving some inventory items? I planned to have some weapons be able to switch modes by pressing the alt-fire and stay in that mode until you switch back by having the weapon check for certain inventory items. The problem is, when I cheat, i get all those items and the weapon screws up. Is there a +NOCHEATWEAPON pointer for items, or does that work for everything including invetory things?
Also, can i make a monster jump realistically? I have this monster that is supposed to look like its jumping around. But I'm doin that by raising and lowering the sprite offsets right now. I tried the A_SentinelBob and the bobbing flag, but does didn't look too realisitic since the onster goes "under" the floor when it drops.
dude, its it even possible to keep torm's super demon purple dildo out of at least one thread?!? We've all seen it and its 'cute', but lets seriously move along.
@Eriance: How do you do all of your sprite animating? Are you prefabing solid color bases or just really skilled at dong these? I'm always really impressed by people who have a knack for pixel editing and animation.
@Eriance: How do you do all of your sprite animating? Are you prefabing solid color bases or just really skilled at dong these? I'm always really impressed by people who have a knack for pixel editing and animation.
Spriting is pretty much the same as Drawng, just smaller pictures. ANd i draw all the time. o_o And im not excactly sure it it would actually animate well yet. Since i havent tested it yet.skadoomer wrote:dude, its it even possible to keep torm's super demon purple dildo out of at least one thread?!? We've all seen it and its 'cute', but lets seriously move along.
@Eriance: How do you do all of your sprite animating? Are you prefabing solid color bases or just really skilled at dong these? I'm always really impressed by people who have a knack for pixel editing and animation.