
My problems have been numerous but most of them im figuring out. This one I have yet to figure out. There has been some minor glitching in the "doom builders" 3d mode for some time now and im not sure what triggered that but most recently I went to make my first elevator shaft and the whole map blew up, with problems both in the editor and in the game. Merged sectors in the game, with streaks of color stretching across the screen. Its an hom effect as well and this is not to do with the fact I dont have textures in place. I have them on every visible wall the player will see. I am using "doom builder" with zdoom, and the wad of doom2. Here are some pics, any help will be apreciated. My understanding of doom workflow is not yet 100% and comes mostly from my knowlage of other editors like Mapster or Build for duke 3d, and what I've learned in the past two days.