GZDoom 3d floors and AI interaction
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- Ultraviolet
- Posts: 1152
- Joined: Tue Jul 15, 2003 9:08 pm
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GZDoom 3d floors and AI interaction
Do 3d floors affect how AI navigates the map? I haven't really been able to observe anything yet, but maybe someone here can provide details. One potential concern I have is that there might be issues with AI avoiding 3d floors as if they're non-solid. I suppose I could easily test that in a map, but I'm going to go to bed after this post, and I'd still like to know about any other effects 3d floors have on AI anyway, so the post still serves at least some purpose.
I'm also not clear on how exactly one goes about discussing GZDoom here. I know GZDoom has its own forum, but it is somewhat inactive compared to this one, and I see GZDoom discussed here a lot. I'm not familiar with any official policy, and I've only recently returned here as a regular after a long period of inactivity, so there are many things I'm a bit in the dark on.
I'm also not clear on how exactly one goes about discussing GZDoom here. I know GZDoom has its own forum, but it is somewhat inactive compared to this one, and I see GZDoom discussed here a lot. I'm not familiar with any official policy, and I've only recently returned here as a regular after a long period of inactivity, so there are many things I'm a bit in the dark on.
- Cutmanmike
- Posts: 11353
- Joined: Mon Oct 06, 2003 3:41 pm
- Operating System Version (Optional): Windows 10
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- Ultraviolet
- Posts: 1152
- Joined: Tue Jul 15, 2003 9:08 pm
- Location: PROJECT DETAILS CLASSIFIED.
- Ultraviolet
- Posts: 1152
- Joined: Tue Jul 15, 2003 9:08 pm
- Location: PROJECT DETAILS CLASSIFIED.
- Cutmanmike
- Posts: 11353
- Joined: Mon Oct 06, 2003 3:41 pm
- Operating System Version (Optional): Windows 10
- Location: United Kingdom
- Contact:
- Ultraviolet
- Posts: 1152
- Joined: Tue Jul 15, 2003 9:08 pm
- Location: PROJECT DETAILS CLASSIFIED.
- Cutmanmike
- Posts: 11353
- Joined: Mon Oct 06, 2003 3:41 pm
- Operating System Version (Optional): Windows 10
- Location: United Kingdom
- Contact:
- Ultraviolet
- Posts: 1152
- Joined: Tue Jul 15, 2003 9:08 pm
- Location: PROJECT DETAILS CLASSIFIED.