Bugs that have been investigated and resolved somehow.
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Dancso
Posts: 1906 Joined: Wed Oct 11, 2006 10:39 am
Location: at home.. Status: lazy like hell
Post
by Dancso » Thu Oct 12, 2006 1:13 pm
Hi guys.
I have a little problem with zdoom, as all the wads i play, every sectors have fullbright(255) and it ruins the feel of the game. Help.
All i can tell you is, that I did not change anything other than player settings, display settings(ingame) and resolution.
I'm kinda dumb to zdoom:(
Any ideas?
(If there is already a topic like this, then sorry.)
Bio Hazard
Posts: 4019 Joined: Fri Aug 15, 2003 8:15 pm
Location: ferret ~/C/ZDL $
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Post
by Bio Hazard » Thu Oct 12, 2006 2:03 pm
Pull down the console (~) and change r_visibillity to 8 (or 16, whatever the defualt is).
If that doesn't fix it, I don't know what the problem is. Perhaps you set gamma or brightness too high?
Nash
Posts: 17487 Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia
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Post
by Nash » Thu Oct 12, 2006 3:04 pm
r_visibility isn't saved into the INI; it is reset everytime you run ZDoom.
The only possibility of r_visibility being set at startup is if it's in autoexec.
I don't think it's the gamma because he says that every sector looks like it has a 255 light value.
Phobus
Posts: 5984 Joined: Thu May 05, 2005 10:56 am
Location: London
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Post
by Phobus » Thu Oct 12, 2006 3:25 pm
Somehow has he defined a way to constantly give himself lightamp visors?
Unknown_Assassin
Posts: 2468 Joined: Wed Apr 12, 2006 5:17 pm
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Post
by Unknown_Assassin » Thu Oct 12, 2006 8:37 pm
Nash wrote: r_visibility isn't saved into the INI; it is reset everytime you run ZDoom.
The only possibility of r_visibility being set at startup is if it's in autoexec.
I don't think it's the gamma because he says that every sector looks like it has a 255 light value.
I think he should at least try to adjust his gamma or brightness. It could solve his problem.
Dancso
Posts: 1906 Joined: Wed Oct 11, 2006 10:39 am
Location: at home.. Status: lazy like hell
Post
by Dancso » Fri Oct 13, 2006 7:06 am
No guys, im not that dumb.
I'ts not the gamma, nor brightness. i have minimum of these 2.
I dont know what causes this problem, as i deleted my profile .ini, and i also unzipped zdoom again, and it still has 255 light in every sectors.
Dancso
Posts: 1906 Joined: Wed Oct 11, 2006 10:39 am
Location: at home.. Status: lazy like hell
Post
by Dancso » Fri Oct 13, 2006 7:17 am
Here is what my .ini file contains:
Spoiler:
# This file was generated by ZDOOM 2.1.6 (r345) on Fri Oct 13 15:25:19 2006
# It is not really meant to be modified outside of ZDoom, nyo.
[IWADSearch.Directories]
Path=.
Path=$DOOMWADDIR
Path=$HOME
Path=$PROGDIR
[FileSearch.Directories]
Path=$PROGDIR
Path=$DOOMWADDIR
[Doom.AutoExec]
Path=D:/Games/Doom2/Zdoom/Newest/autoexec.cfg
[LastRun]
Version=205
[GlobalSettings]
spc_frequency=32000
spc_quality=1
spc_noecho=false
spc_oldsamples=false
spc_surround=false
spc_lowpass=false
spc_stereo=true
spc_8bit=false
spc_amp=30
opl_onechip=false
opl_enable=false
opl_frequency=49716
timidity_frequency=22050
timidity_pipe=60
timidity_byteswap=false
timidity_8bit=false
timidity_stereo=true
timidity_reverb=0
timidity_chorus=0
timidity_extargs=
timidity_exe=timidity.exe
snd_mididevice=-1
snd_midiprecache=true
snd_midivolume=0.5
snd_sfxvolume=0.5
snd_output=default
snd_buffersize=0
snd_samplerate=44100
snd_musicvolume=0.3
snd_fpumixer=false
snd_waterreverb=true
snd_3d=false
snd_driver=0
r_columnmethod=1
screenblocks=10
r_detail=0
crosshairgrow=false
crosshairscale=false
crosshairhealth=true
crosshaircolor=ff 00 00
crosshair=2
bgamma=1
ggamma=1
rgamma=1
vid_vsync=false
vid_displaybits=8
vid_noblitter=true
vid_attachedsurfaces=false
vid_palettehack=false
queryiwad_key=shift
snd_movievolume=1
in_mouse=0
k_allowfullscreentoggle=true
k_mergekeys=true
joy_upspeed=-1
joy_sidespeed=1
joy_forwardspeed=-1
joy_pitchspeed=-0.75
joy_yawspeed=-1
joy_speedmultiplier=1
joy_dialthreshold=0
joy_sliderthreshold=0
joy_zrotthreshold=0.15
joy_yrotthreshold=0.15
joy_xrotthreshold=0.15
joy_zthreshold=0.15
joy_ythreshold=0.15
joy_xthreshold=0.15
joy_dial=0
joy_slider=0
joy_zrot=2
joy_yrot=0
joy_xrot=0
joy_zaxis=4
joy_yaxis=3
joy_xaxis=1
joy_guid={00000000-0000-0000-0000-000000000000}
use_joystick=false
m_filter=false
m_noprescale=false
use_mouse=true
cd_drive=
cd_enabled=true
vid_winscale=1
fullscreen=true
eaxedit_test=true
vid_nowidescreen=false
vid_defbits=8
vid_defheight=864
vid_defwidth=1152
Gamma=1
snd_flipstereo=false
snd_matrix=false
snd_channels=12
snd_surround=true
cl_noprediction=false
telezoom=true
chase_dist=90
chase_height=-8
nomonsterinterpolation=false
png_gamma=0
png_level=5
vid_tft=false
show_messages=true
mouse_sensitivity=1
screenshot_dir=
screenshot_type=png
screenshot_quiet=false
autosavecount=4
disableautosave=0
autosavenum=0
smooth_mouse=false
m_side=2
m_forward=1
m_yaw=1
m_pitch=1
lookstrafe=false
freelook=false
invertmouse=false
cl_run=false
demo_compress=true
storesavepic=true
nofilecompression=false
cl_capfps=false
defaultiwad=
queryiwad=true
con_ctrl_d=
[GlobalSettings.Unknown]
[Doom.Player]
playerclass=Fighter
stillbob=0
movebob=0.25
neverswitchonpickup=false
gender=male
team=255
skin=base
color=80 7f 80
name=Dancso
autoaim=5000
[Doom.ConsoleVariables]
snd_pitched=false
snd_interpolate=1
r_drawfuzz=false
r_stretchsky=true
r_deathcamera=false
transsouls=0.75
st_scale=true
cl_maxdecals=1024
cl_spreaddecals=true
wi_noautostartmap=false
wi_showtotaltime=true
wi_percents=true
dimcolor=ff d7 00
dimamount=0.2
hud_scale=false
secretmessage=A Secret is revealed!
cl_bloodtype=0
cl_pufftype=0
addrocketexplosion=false
cl_missiledecals=true
cl_bloodsplats=true
cl_showmultikills=true
cl_showsprees=true
cl_rockettrails=1
dlg_musicvolume=1
menu_screenratios=0
show_obituaries=true
language=auto
wipetype=1
chat_substitution=false
chatmacro0=No
chatmacro9=Yes
chatmacro8=I'll take care of it.
chatmacro7=Come here!
chatmacro6=Next time, scumbag...
chatmacro5=You suck!
chatmacro4=Help!
chatmacro3=I'm not looking too good!
chatmacro2=I'm OK.
chatmacro1=I'm ready to kick butt!
lookspring=true
con_midtime=3
msgmidcolor2=4
msgmidcolor=5
msg4color=3
msg3color=3
msg2color=2
msg1color=5
msg0color=6
msg=0
con_scaletext=0
con_centernotify=false
con_notifytime=3
con_notablist=false
cl_bbannounce=false
am_ovthingcolor_item=e8 88 00
am_ovthingcolor_monster=e8 88 00
am_ovthingcolor_friend=e8 88 00
am_thingcolor_item=fc fc fc
am_thingcolor_monster=fc fc fc
am_thingcolor_friend=fc fc fc
am_drawmapback=true
am_map_secrets=1
am_secretsectorcolor=ff 00 ff
am_interlevelcolor=ff 00 00
am_intralevelcolor=00 00 ff
am_ovtelecolor=ff ff 00
am_ovunseencolor=00 22 6e
am_ovotherwallscolor=00 88 44
am_ovthingcolor=e8 88 00
am_ovwallcolor=00 ff 00
am_ovyourcolor=fc e8 d8
am_lockedcolor=00 78 00
am_notseencolor=6c 6c 6c
am_xhaircolor=80 80 80
am_gridcolor=8b 5a 2b
am_thingcolor=fc fc fc
am_cdwallcolor=4c 38 20
am_fdwallcolor=88 70 58
am_tswallcolor=88 88 88
am_secretwallcolor=00 00 00
am_wallcolor=2c 18 08
am_yourcolor=fc e8 d8
am_backcolor=6c 54 40
am_ovtrans=1
am_usecustomcolors=true
am_showtotaltime=false
am_showtime=true
am_showitems=false
am_showmonsters=true
am_showsecrets=true
am_overlay=0
am_rotate=0
[Doom.LocalServerInfo]
forcewater=false
sv_dropstyle=0
compatflags=0
[Doom.UnknownConsoleVariables]
[Doom.ConsoleAliases]
[Doom.Bindings]
1=slot 1
2=slot 2
3=slot 3
4=slot 4
5=slot 5
6=slot 6
7=slot 7
8=slot 8
9=slot 9
0=slot 0
-=sizedown
Equals=sizeup
tab=togglemap
t=messagemode
LeftBracket=invprev
RightBracket=invnext
enter=invuse
ctrl=+attack
`=toggleconsole
shift=+speed
\=+showscores
,=+moveleft
.=+moveright
alt=+strafe
space=+use
capslock=toggle cl_run
f1=menu_help
f2=menu_save
f3=menu_load
f4=menu_options
f5=menu_display
f6=quicksave
f7=menu_endgame
f8=togglemessages
f9=quickload
f10=menu_quit
f11=bumpgamma
f12=spynext
sysrq=screenshot
uparrow=+forward
leftarrow=+left
rightarrow=+right
downarrow=+back
pause=pause
mouse1=+attack
mouse2=+strafe
mouse3=+forward
mouse4=+speed
joy1=+attack
joy2=+strafe
joy3=+speed
joy4=+use
mwheelup=weapprev
mwheeldown=weapnext
[Doom.DoubleBindings]
[Doom.WeaponSlots]
Slot[1]=Fist Chainsaw
Slot[2]=Pistol
Slot[3]=Shotgun SuperShotgun
Slot[4]=Chaingun
Slot[5]=RocketLauncher
Slot[6]=PlasmaRifle
Slot[7]=BFG9000
Please let me say, that there is no autoexec.cfg in that directory.
Nash
Posts: 17487 Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia
Contact:
Post
by Nash » Fri Oct 13, 2006 8:56 am
Damn, this sure beats me? Something wrong with doom2.wad? Maybe the PWAD you're playing is lit that way? I'm throwing guesses here!
Dancso
Posts: 1906 Joined: Wed Oct 11, 2006 10:39 am
Location: at home.. Status: lazy like hell
Post
by Dancso » Fri Oct 13, 2006 9:07 am
EVERY wad has fullbright.
It seems that this is only with zdoom, as i tried doomsday, and it was working fine.
chopkinsca
Posts: 1325 Joined: Thu Dec 11, 2003 5:03 pm
Post
by chopkinsca » Fri Oct 13, 2006 9:46 am
Do you use any software to boost the brightness/gamma of you monitor? I have this same problem and use software to increase brightness/gamma.
Dancso
Posts: 1906 Joined: Wed Oct 11, 2006 10:39 am
Location: at home.. Status: lazy like hell
Post
by Dancso » Fri Oct 13, 2006 9:54 am
chopkinsca wrote: Do you use any software to boost the brightness/gamma of you monitor? I have this same problem and use software to increase brightness/gamma.
Nope. My monitor is bright enough.
Risen
Posts: 5263 Joined: Thu Jan 08, 2004 1:02 pm
Location: N44°30' W073°05'
Post
by Risen » Fri Oct 13, 2006 10:34 am
Are you loading any other files? Anything in your /skins folder?
Nash
Posts: 17487 Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia
Contact:
Post
by Nash » Fri Oct 13, 2006 2:20 pm
Reminder: This guy knows his shit, he's not talking about screen brightness. He's saying all sectors are lit as if they have a 255 light value . It is easy to tell the difference between a fullbright sector and a high screen brightness/screen gamma. They are two completely different things and are easily distinguishable.
Now, as for the problem itself - I've never heard of a such a problem. Even if he's (unknowingly) auto-loaded something from /skins/ or whatever, it can't possibly overwrite the light values for every IWAD or PWAD.
Can you post a screenshot so we can see how exactly things look like on your screen?
TheDarkArchon
Posts: 7656 Joined: Sat Aug 07, 2004 5:14 am
Location: Some cold place
Post
by TheDarkArchon » Fri Oct 13, 2006 5:39 pm
Nash wrote: Even if he's (unknowingly) auto-loaded something from /skins/ or whatever, it can't possibly overwrite the light values for every IWAD or PWAD.
But it CAN overwrite the COLORMAP data so if something in the skins directory has a full bright COLORMAP, it'll make everything look like 255 brightness
Nash
Posts: 17487 Joined: Mon Oct 27, 2003 12:07 am
Location: Kuala Lumpur, Malaysia
Contact:
Post
by Nash » Fri Oct 13, 2006 6:07 pm
I forgot about COLORMAP. You're right, there might be an autoloaded WAD that has a modified COLORMAP.