Changing flats during play
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Changing flats during play
Is there a way to change a floor flat of a sector with a script?
http://www.zdoom.org/wiki/index.php?tit ... yValueTxTy
http://www.zdoom.org/wiki/index.php?tit ... LowestTxTy
http://www.zdoom.org/wiki/index.php?tit ... AndStayTx0
http://www.zdoom.org/wiki/index.php?tit ... alueStayTx
These can also be used in the appropriate circumstances and will change a sector's floor flat. Be aware that most of them will also change the sector's special.
http://www.zdoom.org/wiki/index.php?tit ... LowestTxTy
http://www.zdoom.org/wiki/index.php?tit ... AndStayTx0
http://www.zdoom.org/wiki/index.php?tit ... alueStayTx
These can also be used in the appropriate circumstances and will change a sector's floor flat. Be aware that most of them will also change the sector's special.
- PaganRaven
- Posts: 439
- Joined: Fri Oct 14, 2005 2:21 pm
It doesn't mean that you can't use them. I would say yes, most situations in maps today would see the benefit of using the more flexible approach. That doesn't mean that if you ever have a single sector that you have to lower into lava and make it blend in that you must absolutely use ChangeFloor, Sector_SetDamage, etc.