
Here are some of my levels (in good faith)http://www.geocities.com/sirtimberwolf/Index.html

Um... yeah... thanks for making me aware of this. It will be fixed very soon.Third time I got stuck, since the elevator I used before couldn't be reactivated after I jumped down from the catwalk. I couldn't find any alternate route, so eventually I went back to the pit and drowned myself. Yep, that pit grows on you.
You're saying it wasn't a blood-and-guts-up-to-the-knees-fragfest on UV?But yes, the opponents were extremely easy on skill 4. Personally I wouldn't mind if the difficulty level was a lot higher, even if you do have 50 maps. I'd find the map a lot more exciting with more enemies.
ExactlyYou're saying it wasn't a blood-and-guts-up-to-the-knees-fragfest on UV?
No problem, you can just run into the next room and shoot him from inside (I think the door is too low for him to enter). Or, you can just flip the exit switch instead of wasting ammo on himOK, for people who like UV to be a blood-and-guts-up-to-the-waist-fragfest, I will probably add a baron of hell that teleports behind you in the second-to-last-room (the moral of the story is, be careful what you wish for).
I'll try to make a nitpick demo in the spirit of Ultra Violet later today.PS, what did you actually think of my map in general, Ix? Was it enjoyable? Was there enough detail? Blah blah blah?