[QUESTION] Unofficial Build, and what's Graf's project?

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Zell
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Post by Zell »

[edit] Oops, wrong numbers, but meh:
Old one: 2,104,564 bytes(or something like that)
New one: 2,244,608 bytes, and thats the one from the zip in my server folder. So...
Last edited by Zell on Tue Aug 30, 2005 12:05 pm, edited 2 times in total.
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jallamann
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Post by jallamann »

Mine's 2.04 MB... Both the one from the original zip and the one you supposedly changed to.
Both modified Aug 30th 2005 12:09
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Willis
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Post by Willis »

works for me™
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jallamann
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Post by jallamann »

Could be my cache that won't download newer files with the same name...
LK873
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Post by LK873 »

Holy shit this is fast! O_O
Cptschrodinger
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Post by Cptschrodinger »

I got the old one instead too...
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Zell
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Post by Zell »

Clear your cache. I'm more then positive that it's the new, as I extracted it to my GZDoom dir and it ran. (The last one wouldn't run for me.)
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Kirby
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Post by Kirby »

Same here.
LK873
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Post by LK873 »

Hmm, anybody else notice some things are lower into the ground? like barrels are kinda a quarter into the ground?
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Zell
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Post by Zell »

LK873 wrote:Hmm, anybody else notice some things are lower into the ground? like barrels are kinda a quarter into the ground?
GL seems to do that. The old ZDoomGL did that to me, anyway.
Cptschrodinger
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Post by Cptschrodinger »

I still get the old one...
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Graf Zahl
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Post by Graf Zahl »

LK873 wrote:Hmm, anybody else notice some things are lower into the ground? like barrels are kinda a quarter into the ground?
They are not lower. It's just that a depth buffer implementation cuts off the parts of the sprite that are below the floor. The problem here is that I have 2 choices:

1. Do nothing and leave this effect
2. Lift the sprite up.

I chose to do a mixed solution. For monsters and pickup items I lift the sprite up if it doesn't go too far into the ground. But for most decorations that doesn't look too good so I leave them as they are. Needless to say there will always be some cases where it doesn't really match. But I think my solution gives the best overall results.
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Graf Zahl
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Post by Graf Zahl »

Sniper joe wrote:I still get the old one...

Again, clear your cache. Or maybe your ISP does some improper caching in which case you are screwed...
Last edited by Graf Zahl on Tue Aug 30, 2005 12:15 pm, edited 1 time in total.
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Zell
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Post by Zell »

Sniper joe wrote:I still get the old one...
I just checked the .zip with flashget and I have the updated one in my server[It checked the file with the one on grafs server.], so...
Cptschrodinger
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Post by Cptschrodinger »

Now it says it can't set the resolution.
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