change class cheat for hexen
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signofzeta
- Posts: 139
- Joined: Thu Jul 07, 2005 8:48 am
YEAH WHAT OKAY
anyway, I'm saying the game isn't complete without those cheats. Fine then I don't care if you put those cheats in in version 9.0 or before or even after that. As long as you put those cheats in. People don't want to use them just don't type the cheat. It wouldn't hurt just to have the cheat.
anyway, I'm saying the game isn't complete without those cheats. Fine then I don't care if you put those cheats in in version 9.0 or before or even after that. As long as you put those cheats in. People don't want to use them just don't type the cheat. It wouldn't hurt just to have the cheat.
Last edited by signofzeta on Sat Jul 30, 2005 10:44 am, edited 1 time in total.
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signofzeta
- Posts: 139
- Joined: Thu Jul 07, 2005 8:48 am
signofzeta wrote:like I said, it wouldn't hurt just to have those cheats. I can do the gimme cheats in the console but not the shadowcaster when I want to change classes in the middle of the game while retaining my original items without trying to remember what items I had before.
Sounds like a "no" to me.randy wrote:I am sorry. It is horrible that you cannot cheat the way you want to. Instead of starting the game and having your hopes dashed when you reach the Heresiarch without your intended class, you should use the mdk command and kill him instantly. Then you won't have to worry about what class you fight him with because he will die instantly.
It is working as intended.
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signofzeta
- Posts: 139
- Joined: Thu Jul 07, 2005 8:48 am
I don't know.
Why do you want to get there as (for example) a mage, then morph into a cleric at the exact same place and time anyway? If you'd been playing as a cleric from the start, you'd have different stuff and arrived at a different time so why the big fuss?
It really doesn't look like Randy is going to code this just so that one user can fight the same monster as different classes using the exact inventory gathered up to that point by whichever class had been picked at the start of the game. It's very much a request for one person with no real benefit to anyone else. Zdoom already has alternative ways of doing it and Randy's time could be far better spent providing useful things that lots of people want.
Why do you want to get there as (for example) a mage, then morph into a cleric at the exact same place and time anyway? If you'd been playing as a cleric from the start, you'd have different stuff and arrived at a different time so why the big fuss?
It really doesn't look like Randy is going to code this just so that one user can fight the same monster as different classes using the exact inventory gathered up to that point by whichever class had been picked at the start of the game. It's very much a request for one person with no real benefit to anyone else. Zdoom already has alternative ways of doing it and Randy's time could be far better spent providing useful things that lots of people want.
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signofzeta
- Posts: 139
- Joined: Thu Jul 07, 2005 8:48 am
yeah put this cheat in when everything else is fixed. I don't care if this is put in the 100th version.
I'll just let randy code the other stuff and leave shadowcaster for last. I can wait as long as it is not not done. I never said to enable the cheat now. Randy can even take 10 years when there are no more bugs, then is the time that the shadowcaster cheat should be there.
I'll just let randy code the other stuff and leave shadowcaster for last. I can wait as long as it is not not done. I never said to enable the cheat now. Randy can even take 10 years when there are no more bugs, then is the time that the shadowcaster cheat should be there.
Last edited by signofzeta on Sat Jul 30, 2005 3:26 pm, edited 1 time in total.
