"Failed to apply MAPINFO DoomEdNum override" Need help

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splattenburgers
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Joined: Fri Apr 12, 2024 5:17 pm

"Failed to apply MAPINFO DoomEdNum override" Need help

Post by splattenburgers »

I'm making my first attempt at creating a basic ZScript custom actor, but I encounter an error when I try to load the folder in Ultimate Doom Builder.

Code: Select all

Failed to apply MAPINFO DoomEdNum override "16000 = kiosk": failed to find corresponding actor class...
I've tried fixing it, but haven't had any luck so far. I'll include the mod folder. If anyone could help me out, it would be greatly appreciated.

EDIT: nrm issue is resolved.
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Player701
 
 
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Re: "Failed to apply MAPINFO DoomEdNum override" Need help

Post by Player701 »

Your files have double extensions, e.g. "zscript.zs.txt" instead of "zscript.zs". Since you refer to them as ".zs" in your ZScript lump, you should remove the ".txt" part.

Also, not all of your #include paths are correct: you are including "decorations.zs", but this file is in your "scripts" subfolder, so it should be "scripts/decorations.zs".
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