HeXeN Crashes on MAP01 (No Mods Loaded)

Need help running various source ports? Did your computer break? Ask here.

Moderators: GZDoom Developers, LZDoom Developers, UZDoom Developers

Forum rules
Please be as descriptive as possible in your posts (list your hardware and operating system, the version of the source port you are using, any mods you are running and how they're being loaded, etc.)
This will help others to give you a solution!
Post Reply
ConMan3222
Posts: 9
Joined: Thu Jan 26, 2023 8:24 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11 Home, version 22H2

HeXeN Crashes on MAP01 (No Mods Loaded)

Post by ConMan3222 »

When I started playing HeXen: Beyond Heretic, it crashed on MAP01. This has been a problem with me recently, and I want to know what I did wrong to make it crash like this.

Device name LAPTOP-FS9Q9GR3
Processor AMD Ryzen 7 3750H with Radeon Vega Mobile Gfx 2.30 GHz
Installed RAM 16.0 GB (15.8 GB usable)
Device ID E345E190-8F7C-412B-A3F2-A99D9BEE0EBA
Product ID 00325-96554-20490-AAOEM
System type 64-bit operating system, x64-based processor
Pen and touch No pen or touch input is available for this display

Windows 11 Home, version 22H2

GZDooM, version g4.11pre-104-g1e3920248
Attachments
CrashReport.zip
(43.8 KiB) Downloaded 33 times
User avatar
axredneck
Posts: 446
Joined: Mon Dec 11, 2017 2:09 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Arch
Graphics Processor: ATI/AMD with Vulkan/Metal Support
Location: Russia
Contact:

Re: HeXeN Crashes on MAP01 (No Mods Loaded)

Post by axredneck »

(No Mods Loaded)
Looks like it loads some mods indeed. How do you run GZDoom? Also can you attach your gzdoom.ini ? And also what is that `skins` folder?
ConMan3222
Posts: 9
Joined: Thu Jan 26, 2023 8:24 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11 Home, version 22H2

Re: HeXeN Crashes on MAP01 (No Mods Loaded)

Post by ConMan3222 »

Well, usually, I run it with ZDL 3 v1.1. The 'skins' folder is for DooM II's "Master Levels" and "No Rest For The Living" Expansions. The filesize of my "gzdoom.ini" file is too big to attach, weighing in at 223 KB.
User avatar
CandiceJoy
Posts: 95
Joined: Thu Jul 13, 2017 3:04 pm
Preferred Pronouns: She/Her
Operating System Version (Optional): Win11, MacOS Ventura
Graphics Processor: Apple M1
Contact:

Re: HeXeN Crashes on MAP01 (No Mods Loaded)

Post by CandiceJoy »

ConMan3222 wrote: Fri Jan 27, 2023 6:24 pm Well, usually, I run it with ZDL 3 v1.1. The 'skins' folder is for DooM II's "Master Levels" and "No Rest For The Living" Expansions. The filesize of my "gzdoom.ini" file is too big to attach, weighing in at 223 KB.
It should be a lot smaller if you zip it :)
User avatar
Kappes Buur
 
 
Posts: 4201
Joined: Thu Jul 17, 2003 12:19 am
Graphics Processor: nVidia (Legacy GZDoom)
Location: British Columbia, Canada
Contact:

Re: HeXeN Crashes on MAP01 (No Mods Loaded)

Post by Kappes Buur »

ConMan3222 wrote: Fri Jan 27, 2023 6:24 pm .... The filesize of my "gzdoom.ini" file is too big to attach, weighing in at 223 KB.
That is indeed a hefty ini file. :shock:
You could quote it here or better still, either rename it or delete it and let GZDoom generate a clean ini file, which you can attach here.
User avatar
Enjay
 
 
Posts: 27293
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland
Contact:

Re: HeXeN Crashes on MAP01 (No Mods Loaded)

Post by Enjay »

The ini file is just a text file. So it should compress a lot if zipped up. So it could probably be zipped and attached here.
User avatar
axredneck
Posts: 446
Joined: Mon Dec 11, 2017 2:09 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Arch
Graphics Processor: ATI/AMD with Vulkan/Metal Support
Location: Russia
Contact:

Re: HeXeN Crashes on MAP01 (No Mods Loaded)

Post by axredneck »

ConMan3222 wrote: Fri Jan 27, 2023 6:24 pm Well, usually, I run it with ZDL 3 v1.1. The 'skins' folder is for DooM II's "Master Levels" and "No Rest For The Living" Expansions. The filesize of my "gzdoom.ini" file is too big to attach, weighing in at 223 KB.
But looks like your setup of GZDoom tries to load them even in case of Hexen.
edit:
Yes, looks like there can be an issue with your gzdoom.ini. My gzdoom.ini is only 93kb. So try to rename it (e.g. to gzdoom.ini.bak) then try to run GZDoom+Hexen.
ConMan3222
Posts: 9
Joined: Thu Jan 26, 2023 8:24 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11 Home, version 22H2

Re: HeXeN Crashes on MAP01 (No Mods Loaded)

Post by ConMan3222 »

I deleted the "skins" folder, and it finally works. Thank you so much for the helpful suggestions.
yum13241
Posts: 875
Joined: Mon May 10, 2021 8:08 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): EndeavorOS (basically Arch)
Graphics Processor: Intel with Vulkan/Metal Support
Contact:

Re: HeXeN Crashes on MAP01 (No Mods Loaded)

Post by yum13241 »

The skins folder does not discriminate. If you want to load things ONLY in a certain game, see your INI.
User avatar
Enjay
 
 
Posts: 27293
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland
Contact:

Re: HeXeN Crashes on MAP01 (No Mods Loaded)

Post by Enjay »

User avatar
axredneck
Posts: 446
Joined: Mon Dec 11, 2017 2:09 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Arch
Graphics Processor: ATI/AMD with Vulkan/Metal Support
Location: Russia
Contact:

Re: HeXeN Crashes on MAP01 (No Mods Loaded)

Post by axredneck »

ConMan3222 wrote: Sat Jan 28, 2023 8:56 pmI deleted the "skins" folder, and it finally works. Thank you so much for the helpful suggestions.
Your gzdoom.ini is probably still messed up so you will have similar issues again at some moment.
Post Reply

Return to “Technical Issues”