In GZDoom v 4.8.2 playing a custom Hexen format map in hexen I have a spiral staircase with 8 unit high stairs.
When the corpse of a monster with the +BOSS flag dies on the steps, it is blocking to going up the stairs.
Going down the stairs over this corpse does not block.
I confirmed that this monster is set to no blocking in the death frames. Also confirmed that when the BOSS flag is removed the problem goes away.
Don't have time at the moment to do all of the trouble shooting steps, but I will follow up with more info. I'll try with latest and see if I can make an easier repro when I get time.
[Solved] Boss dies on steps, blocks path upwards (but not downwards)
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[Solved] Boss dies on steps, blocks path upwards (but not downwards)
Last edited by peewee_RotA on Fri Jan 06, 2023 8:30 am, edited 1 time in total.
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- Posts: 318
- Joined: Fri Feb 07, 2014 6:45 am
Re: [Solved] Boss dies on steps, blocks path upwards (but not downwards)
Spent time setting it up and solved the problem. It was a bad decorate on a monster from realm 667. The crash script for the chaos wyvern doesn't set no blocking.
For some reason the boss flag made it ALWAYS run the crash frames while removing the boss flag made it die normally. When I set up a test and reduced its health to 10, it would only go into crash frames sometimes (i.e. fighter's hammer) but not others (mage lightning).
Anyway, not a gzdoom glitch. Just bad decorate:
https://www.realm667.com/en/beastiary-m ... aos-wyvern
For some reason the boss flag made it ALWAYS run the crash frames while removing the boss flag made it die normally. When I set up a test and reduced its health to 10, it would only go into crash frames sometimes (i.e. fighter's hammer) but not others (mage lightning).
Anyway, not a gzdoom glitch. Just bad decorate:
https://www.realm667.com/en/beastiary-m ... aos-wyvern