It seems that Death Specials on lines with health won't activate if the damage was caused by something other than a player or a monster.
I tried damaging a wall through LineAttack(ACS) and, while it does reduce the wall's HP, it won't activate its special.
Barrel explosions activated with OPEN scripts also don't activate a wall's Death Special, but if the barrel is destroyed with an ENTER script then it will work.
I haven't tested sector damage or Damage Specials.
The WAD contains 4 walls, one with a barrel destroyed by and ENTER script, one destroyed an OPEN script and one with a switch that fires a LineAttack.
The other is just for shooting to show it works normally.
Death Specials on lines don't activate if damager isn't player or monster
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Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
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Death Specials on lines don't activate if damager isn't player or monster
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