how to make enemy never move in pain state
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
how to make enemy never move in pain state
i need this for actor that is non moving monster in a_chase see state isnt moving a non moving actor the problem is when getting to pain state the enemy is getting pushed back and i cant find in zdoon wiki anything to use to prevent this as i want it to never move also when in pain state when enemy take damage
Re: how to make enemy never move in pain state
I don't think I follow completely.
You want enemies to not be kicked back with damage?
If so, you can give them the +DONTTHRUST flag.
You want enemies to not be kicked back with damage?
If so, you can give them the +DONTTHRUST flag.
Re: how to make enemy never move in pain state
yes i want it to not get kicked back when it takes damage
i will try now the flag to see if it does the work
thanx
i will try now the flag to see if it does the work
thanx
Re: how to make enemy never move in pain state
thanx it did the work
thanx alot
thanx alot