Ashes Afterglow TC - closing the vault
Re: (Release 1.00) Ashes Afterglow TC
Adjusting the scaling did the trick, thanks! I'm close to catching up to where the demo ended now.
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DangerousDays
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Re: (Release 1.00) Ashes Afterglow TC
I can't seem to get my lantern to work even though I bound it to my F key. Also, does anyone have to controls for the motorcycle?
- Vostyok
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Re: (Release 1.00) Ashes Afterglow TC
@Calx
Glad to hear it. You'll be heading to the Gap soon, it seems. Bring plenty of ammo... Its not a nice neighbourhood at the moment.
Glad to hear it. You'll be heading to the Gap soon, it seems. Bring plenty of ammo... Its not a nice neighbourhood at the moment.
Are you playing Episode 1? You don't start with the lantern in that episode. Also, just checking, but make you you do NOT run this with any other Ashes stuff that has come out previously. It doesn't need them and they need updating. That includes old maps and mods.DangerousDays wrote:I can't seem to get my lantern to work even though I bound it to my F key. Also, does anyone have to controls for the motorcycle?
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atarumoroboshi18
- Posts: 58
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Re: (Release 1.00) Ashes Afterglow TC
Whelp, just took the plunge for version 1.00 of the full mod. After seeing you say there's 18 maps, I realized just how f*#%ing massive this mod is going to be(took me hours just to finish the demo). So I was thinking, is there a way to incorporate some sort of an 'active map system'? The regular Doom map system 'works', but due to the sheer, unbridled scale of each map, would there be a way to create a sort of system where you have a map and can write on it or, at the very least, drop icons or pre-written text on it so you can say: 'Locked Door', 'Weapon Stash', 'Blockade', 'Friendly', 'Mutant', 'Trader', etc. Don't know if this was ever created, but just throwing this out there.
- Sátántangó
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Re: (Release 1.00) Ashes Afterglow TC
I've encountered what I believe is a bug in The Gap section that seems pretty important to the story so I will spoiler it:
Spoiler:
Re: (Release 1.00) Ashes Afterglow TC
I can't figure out how to get to (EDIT: how to get to flooded district).. two NPC's say via the east/west train area just behind the bar lady, but the only "stairway up" is locked, not an area transition... can anyone help a dummy out?
Okay, editing this... it's nowhere near where I assumed it meant, I have to have read the dialog wrong but I swear it said it was behind the bar on that west/east platform.. dunno. Figured it out anyway, so that's fine.
Okay, editing this... it's nowhere near where I assumed it meant, I have to have read the dialog wrong but I swear it said it was behind the bar on that west/east platform.. dunno. Figured it out anyway, so that's fine.
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himmelreich1
- Posts: 9
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Re: (Release 1.00) Ashes Afterglow TC
Vostyok, please, do something with the font. It's not very readable(I can cope with it) and it's too small, at least for 1920x1080(it's hard to cope with it). Maybe some black or white outline will help.
Spoiler:And congrats with successful release! I'm eager to finish 2063 and start playing Afterglow.
- Maxed poin
- Posts: 48
- Joined: Wed Feb 14, 2018 5:33 pm
Re: (Release 1.00) Ashes Afterglow TC
Hello! I love your mod so far, great job!
I appear to have found a major gamebreaking bug that has my saves softlocked, when you complete a mission out of order (Ex: Clearing out the tunnels in the badlands before being told to do so.) the mission doesn't register as being complete when you acquire it afterwards. This happened to me recently, and I don't believe I can continue any further.
It seems that I have to restart my game, as there is no other way to continue further due to my quicksaving. A future fix for this would be great, as I would hope this doesn't become the fate of others as well.
Anyway, thank you for this masterpiece of a mod!
I appear to have found a major gamebreaking bug that has my saves softlocked, when you complete a mission out of order (Ex: Clearing out the tunnels in the badlands before being told to do so.) the mission doesn't register as being complete when you acquire it afterwards. This happened to me recently, and I don't believe I can continue any further.
It seems that I have to restart my game, as there is no other way to continue further due to my quicksaving. A future fix for this would be great, as I would hope this doesn't become the fate of others as well.
Anyway, thank you for this masterpiece of a mod!
Re: (Release 1.00) Ashes Afterglow TC
gonna be an awesome weekend!
Re: (Release 1.00) Ashes Afterglow TC
I could be missing something obvious but
Spoiler:
- Kills_Alone
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Re: (Release 1.00) Ashes Afterglow TC
Hey if you are stuck and want to continue try typing the changemap mapname command in the console (the ~ key just below escape) to go to the next level with your current inventory. Mapname is the map you want to change to, if you don't know what the mapname (or level) is just hit tab to bring up the map view and it should say. Also, always a good habit to use multiple saves with a game like this.Maxed poin wrote:Hello! I love your mod so far, great job!
I appear to have found a major gamebreaking bug that has my saves softlocked, when you complete a mission out of order (Ex: Clearing out the tunnels in the badlands before being told to do so.) the mission doesn't register as being complete when you acquire it afterwards. This happened to me recently, and I don't believe I can continue any further.
It seems that I have to restart my game, as there is no other way to continue further due to my quicksaving. A future fix for this would be great, as I would hope this doesn't become the fate of others as well.
Anyway, thank you for this masterpiece of a mod!
Re: (Release 1.00) Ashes Afterglow TC
kinda wish the joystick controls/dualshock worked on the motorcycle. the turning controls work. the throttle doesn't
- Vostyok
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Re: (Release 1.00) Ashes Afterglow TC
Yeah, there's probably a few places you can sequence-break still that aren't going to end well.Maxed poin wrote:Hello! I love your mod so far, great job!
I appear to have found a major gamebreaking bug that has my saves softlocked, when you complete a mission out of order (Ex: Clearing out the tunnels in the badlands before being told to do so.) the mission doesn't register as being complete when you acquire it afterwards. This happened to me recently, and I don't believe I can continue any further.
It seems that I have to restart my game, as there is no other way to continue further due to my quicksaving. A future fix for this would be great, as I would hope this doesn't become the fate of others as well.
Anyway, thank you for this masterpiece of a mod!
If you want to progress story still, type "give dialogtoken6" into the console (without quotes) and talk to the sheriff. That should get you into Uptown, at least.
And if you want the paltry reward money, type 'give chips 50'.
I'll see what I can do to fix this.
- Vostyok
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Re: (Release 1.00) Ashes Afterglow TC
Please note:
Am putting out an update later today for Afterglow that fixes a lot of issues as well as adding a few things that were missing for various reasons. Version 1.01 will also fix a potential soft-lock right at the end of the game. Please make sure you save regularly if playing v1.00.
Important: Saves will not be compatible with the new version, due to changes to many wads and scripts!
Am putting out an update later today for Afterglow that fixes a lot of issues as well as adding a few things that were missing for various reasons. Version 1.01 will also fix a potential soft-lock right at the end of the game. Please make sure you save regularly if playing v1.00.
Important: Saves will not be compatible with the new version, due to changes to many wads and scripts!
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primavoltage
- Posts: 10
- Joined: Mon Jan 07, 2019 10:02 pm
Re: (Release 1.00) Ashes Afterglow TC
Got encountered a bug/glitch during the gameplay run:
The second ladder of the shelf in the warehouse (The Gap Area) where you going to get the Gold Security Key for unlocking the trucks. I got stuck there, unable to get out but fortunately I save the progress before I climbed it and climbed it again but didnt happened again so I don't know if its a bug or I just hastily climb the ladder thoughtlessly.
The part that I rescued Violet's friend from the 'Barrettown' part in the Undercity area without making a talk with Violet about a rescue request from her. I manage to rescue her and talked to Violet for her friend and choosing the 'I better leave' or something and it triggered her saying about her friend getting stuck somewhere in the subway despite she already beside her and got my Journal update to find the Subway so maybe its a bug or something or its just I rescue her without making request talk fom Violet first. And, Porcelain is still in 'Barrettown' after the rescue event saying that she's going to catch up. The journal still didn't update to done though....
The third part is where I manage to fix the bike and triggering for the second arc of the gameplay (You made this game long, Sir Vostyok, I love it and I thought the game was over after fixing it). The part where the gateguard opened the blast door and the Ghost mutants showed up and start attacking you (actually they only attack you but not the guards and the captain) The kill count of this part is 4 but the ghosts have showed 5 instead plus the NPC engage a hostility against you if you fired any weapon except the Crowbar and the funny part there is about Porcelain again, she just showed up of nowhere and I thought she showed up as making assist of me (probably as a thanks for rescuing her) being attacked by those creepy ghosts but if you engage attack, she start attacking you as well (no damage happened though) so I don't know if this ones actually a bug or intended that she showed up for that.
And there is the first level of the second arc (the bike riding part), trying to access getting into the bar place (i think) and I don't know if that red door besides a switch that doesn't work (if actually doesn't work intendedly) is the only access of getting there or i haven't fully explore much (while getting struggled by the radiation)....
Anyways, that's all i encountered during the gameplay and I fully understand its still on the build so we get expected bugs and such and I love the way you made the remains of the last level of the first episode made an appearance as a secret place in The Gap area (after the boss fight)...
Btw, I am currently in that basketball arena level so i haven't finished the game yet
The second ladder of the shelf in the warehouse (The Gap Area) where you going to get the Gold Security Key for unlocking the trucks. I got stuck there, unable to get out but fortunately I save the progress before I climbed it and climbed it again but didnt happened again so I don't know if its a bug or I just hastily climb the ladder thoughtlessly.
The part that I rescued Violet's friend from the 'Barrettown' part in the Undercity area without making a talk with Violet about a rescue request from her. I manage to rescue her and talked to Violet for her friend and choosing the 'I better leave' or something and it triggered her saying about her friend getting stuck somewhere in the subway despite she already beside her and got my Journal update to find the Subway so maybe its a bug or something or its just I rescue her without making request talk fom Violet first. And, Porcelain is still in 'Barrettown' after the rescue event saying that she's going to catch up. The journal still didn't update to done though....
The third part is where I manage to fix the bike and triggering for the second arc of the gameplay (You made this game long, Sir Vostyok, I love it and I thought the game was over after fixing it). The part where the gateguard opened the blast door and the Ghost mutants showed up and start attacking you (actually they only attack you but not the guards and the captain) The kill count of this part is 4 but the ghosts have showed 5 instead plus the NPC engage a hostility against you if you fired any weapon except the Crowbar and the funny part there is about Porcelain again, she just showed up of nowhere and I thought she showed up as making assist of me (probably as a thanks for rescuing her) being attacked by those creepy ghosts but if you engage attack, she start attacking you as well (no damage happened though) so I don't know if this ones actually a bug or intended that she showed up for that.
And there is the first level of the second arc (the bike riding part), trying to access getting into the bar place (i think) and I don't know if that red door besides a switch that doesn't work (if actually doesn't work intendedly) is the only access of getting there or i haven't fully explore much (while getting struggled by the radiation)....
Anyways, that's all i encountered during the gameplay and I fully understand its still on the build so we get expected bugs and such and I love the way you made the remains of the last level of the first episode made an appearance as a secret place in The Gap area (after the boss fight)...
Btw, I am currently in that basketball arena level so i haven't finished the game yet