RTC-3057 - Some music does not play

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Player701
 
 
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RTC-3057 - Some music does not play

Post by Player701 »

This bug is ancient. The last version where it's not present is 1.1.02. It's been present in all versions starting from 1.1.04 (1.1.03 is inexplicably missing from the archive).

Some of the level music in RTC-3057 does not play, for example on MAP03. This is not an audio/music bug, so I'm not posting it there. Instead, this issue is related to the lump lookup algorithm. In MAPINFO, the music is named "continuum" but it's 9 characters long, while the lump name limit in WADs is only 8 characters. The actual lump is named CONTINUU, and if I change the lump name in MAPINFO, the music plays normally. However, this will not help much in case the wrong name is also mentioned in SetMusic calls in the map scripts (for which there is no source available). Perhaps some sort of compatibility exception should be added for this WAD so that music can work properly on all maps?
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simc
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Re: RTC-3057 - Some music does not play

Post by simc »

Player701 wrote:(1.1.03 is inexplicably missing from the archive).
For the record 1.1.03's exe is dated 2 hours 32 minutes earlier than 1.1.04. It doesn't play the MAP03 music either.

Temporarily uploaded 1.1.03 in here:
https://www.dropbox.com/s/i509m3ormacvq ... 3.zip?dl=1
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Graf Zahl
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Re: RTC-3057 - Some music does not play

Post by Graf Zahl »

1.1.04 was just a hotfix for 1.1.03 which had some serious issue I cannot remember anymore - it was instantly taken down and replace immediately. Still, please use ZDoom versions as reference for this old stuff - I cannot check GZDoom from pre-Git (i.e. before Summer 2013) against the repo because back then the GZDoom repo was manually synced by actively copying data around.
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Player701
 
 
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Re: RTC-3057 - Some music does not play

Post by Player701 »

The music plays in ZDoom 2.2.0, while in 2.3.0 and above it's broken.
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Graf Zahl
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Re: RTC-3057 - Some music does not play

Post by Graf Zahl »

fixed
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Player701
 
 
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Re: RTC-3057 - Some music does not play

Post by Player701 »

Great, thank you very much!
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