Screen Melt Way Too Slow

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Rachael
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Re: Screen Melt Way Too Slow

Post by Rachael »

sinisterseed wrote:Since this is still open.

As of g51adcd45e I am no longer experiencing the melt crawl either, it's back to normal.
TI threads don't usually get closed - but thanks for letting us know. One less thing to worry about. :)
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drfrag
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Re: Screen Melt Way Too Slow

Post by drfrag »

sinisterseed wrote:As of g51adcd45e I am no longer experiencing the melt crawl either, it's back to normal.
That commit doesn't exist, and did you revert the values of gl_control_tear and gl_finishbeforeswap to the defaults? AFAIK nothing has changed since then.
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Re: Screen Melt Way Too Slow

Post by _mental_ »

drfrag wrote:
sinisterseed wrote:As of g51adcd45e
That commit doesn't exist
51adcd45e.
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sinisterseed
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Re: Screen Melt Way Too Slow

Post by sinisterseed »

Rachael wrote:
sinisterseed wrote:Since this is still open.

As of g51adcd45e I am no longer experiencing the melt crawl either, it's back to normal.
TI threads don't usually get closed - but thanks for letting us know. One less thing to worry about. :)
I see.

I thought they all get closed, or get moved to another section on the forum after they served their purpose :3: .
drfrag wrote:
sinisterseed wrote:As of g51adcd45e I am no longer experiencing the melt crawl either, it's back to normal.
That commit doesn't exist, and did you revert the values of gl_control_tear and gl_finishbeforeswap to the defaults? AFAIK nothing has changed since then.
Why, of course there is: https://devbuilds.drdteam.org/gzdoom/gz ... adcd45e.7z

But I referred to the build, rather than a commit, since I didn't recompile manually, just one of the many advantages of autobuilds. Granted some things did change on my end since, such as upgrading to version 20H2, and along with it also my graphics drivers, but I don't think either of these changed anything, as the build I used before updating GZDoom still exhibited the error. Then I updated and started with a fresh config, and the melt crawl was no more.

I changed no CVARs or anything.
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drfrag
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Re: Screen Melt Way Too Slow

Post by drfrag »

I hadn't had pulled that commit in my local gzdoom copy yet, it's unrelated anyway.
I think that probably the graphics driver update fixed it.
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sinisterseed
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Re: Screen Melt Way Too Slow

Post by sinisterseed »

drfrag wrote:I hadn't had pulled that commit in my local gzdoom copy yet, it's unrelated anyway.
I think that probably the graphics driver update fixed it.
Doubt it, I just said the bugged build I used to use stayed bugged no matter what.

It went away after a simple GZDoom update. I traded one bug for another though, now I'm enjoying the garbled HUD :p .
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