boris wrote:Deon wrote:Do I need to load PNG to WAD first? I am not sure where Slade saves the offsets. Does it somehow "hack it into" PNG format itself, or does it put it in a separate descriptor file of sort?
Thank you so much for your help.
The offset is stored in the PNG, it's just a standard property of the format. You don't have to put the PNG into a WAD, you can just open your directory in (recent versions of) SLADE and modify the offset just as it it was a native Doom graphic. Of course you could also use some image editing program that supports changing the offset.
That probably explains this problem

viewtopic.php?f=124&t=70186&p=1168781#p1168781
I will go ahead and test it.
The amout of work this software can do is truely astounishing.
Maintaining a wiki sounds fun, I know my thing around virtualization/dockers and some wiki engines like xWiki, so if the tool developers ever decide to build a team, I will be glad to help/Patreon in donations for server maintenance.
P.S. I just had to come back to say THANK YOU.
With all the tips I've got here I've made this in 1 hour:
[imgur]
https://i.imgur.com/bW2JvVf[/imgur]
Which is definitely better than this (ignore the missing textures) which I've done in a few HOURS before

[imgur]
https://i.imgur.com/bn0Dq06[/imgur]
I guess the best idea right now is to play with shapes and make some prefabs instead of embarking on a "BIG WAD PROJECT" like I initially wanted, just to train the hand and get better at this.