
[SPRITES] Spriting Carnival!!
- ElectricPulse
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Re: [SPRITES] Spriting Carnival!!
What if the Spider Mastermind fired plasma balls instead of bullets?


- Captain J
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Re: [SPRITES] Spriting Carnival!!
Demolisher Mastermind says hello.


Now this is how you exorcise them demons. Cool design!ChopBlock223 wrote:The 2048 Super Shotgun, or the "Defender Of The Faith"
Made from the brightened Doom 64 super shotgun with the angled reloading frames, by Batandy, some parts from PerKristian's smooth animations (the heads on the shells, some of the hands in the .wad itself), some parts from a super shotgun by DoomNukem (the grip section and what not), rear sight on frame 2 was by CombineKegan. Muzzleflashes are based on the Doom Alpha ones, they're for firing both barrels at a time, with a 50% chance of alternating. Didn't make any single flashes, but it shouldn't be that hard to do your own.
Pickup sprite is based on DoomNukem's, but I drew a new stock on it.
Looks really great! Now i can't stop thinking about Smooth Doom adding another reskin option that mixes both vanilla and d64 design, just like thisVriskaSerket wrote:As for me, I just finished this. Updated the Classic 64 to have a brand new chainsaw sprite, and then went on to make the exact opposite process for all guns, thus creating... 64 Classic?

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Re: [SPRITES] Spriting Carnival!!
These are outstanding. Any more anim frames for any of these or is this it?VriskaSerket wrote: As for me, I just finished this. Updated the Classic 64 to have a brand new chainsaw sprite, and then went on to make the exact opposite process for all guns, thus creating... 64 Classic?
- BigDaveHadSomeToo
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Re: [SPRITES] Spriting Carnival!!
O wow I love those final doom boxes. That's s thing o beauty for sure...
- TommyGalano5
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Re: [SPRITES] Spriting Carnival!!
Wow, and Garsh Darn it you are beyond to compare, these spriteworks are just top notch AAA classChopBlock223 wrote:The 2048 Super Shotgun, or the "Defender Of The Faith"
Made from the brightened Doom 64 super shotgun with the angled reloading frames, by Batandy, some parts from PerKristian's smooth animations (the heads on the shells, some of the hands in the .wad itself), some parts from a super shotgun by DoomNukem (the grip section and what not), rear sight on frame 2 was by CombineKegan. Muzzleflashes are based on the Doom Alpha ones, they're for firing both barrels at a time, with a 50% chance of alternating. Didn't make any single flashes, but it shouldn't be that hard to do your own.
Pickup sprite is based on DoomNukem's, but I drew a new stock on it.
Front sights by me, rib between the barrels by me, cross and Quake emblem by me (skull is from Quake), extractor/ejector, safety, underlug, crossbolt (and its lug, which tbh is a bit too small) also by me, also repainted the front handguard some. Includes parts for not having any sights, no emblem, or if you want to do your own. Includes frames for shells with dented primers. I didn't end up using any of the frames for extraction, but they're there.
Spoiler:
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Re: [SPRITES] Spriting Carnival!!
The Upper BFG one. I don't think resembles from Realm667's BFG2704VriskaSerket wrote:
As for me, I just finished this. Updated the Classic 64 to have a brand new chainsaw sprite, and then went on to make the exact opposite process for all guns, thus creating... 64 Classic?
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Re: [SPRITES] Spriting Carnival!!
Doom 2016 Mastermind IntensifiesElectricPulse wrote:What if the Spider Mastermind fired plasma balls instead of bullets?
Re: [SPRITES] Spriting Carnival!!
ElectricPulse wrote:What if the Spider Mastermind fired plasma balls instead of bullets?
Spoiler:
- ElectricPulse
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Re: [SPRITES] Spriting Carnival!!
Oh hell, i was just thinking about the Arachnotron plasma balls! Now that is a real nightmaregerolf wrote:ElectricPulse wrote:What if the Spider Mastermind fired plasma balls instead of bullets?Spoiler:

- Superdave938
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Re: [SPRITES] Spriting Carnival!!
Made some ssgs,
Credits:
ID software
Midway
And Cage
Credits:
ID software
Midway
And Cage
- Attachments
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- New Shotgun, One at a time.gif (69.3 KiB) Viewed 1781 times
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- New Super Shotgun (4).gif (57.62 KiB) Viewed 1781 times
- Dr_Cosmobyte
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Re: [SPRITES] Spriting Carnival!!
Nice SSGs!!!
Here's a content dump of (almost) everything i have regarding Doom 64 edits.

Credits go to: Blood, Strife, Wolfenstein (3DO version), Duke Nukem 3D, Powerslave, Medal of Honor, DoomNukem and an old map called "Doom 3057", which has the "flammable" warning symbol.
Here's a content dump of (almost) everything i have regarding Doom 64 edits.

Credits go to: Blood, Strife, Wolfenstein (3DO version), Duke Nukem 3D, Powerslave, Medal of Honor, DoomNukem and an old map called "Doom 3057", which has the "flammable" warning symbol.
- Captain J
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Re: [SPRITES] Spriting Carnival!!
Super rich collection. If i could talk some feedback, those shotgun shells look unusually bright. Feels like they're certainly from other game!
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Re: [SPRITES] Spriting Carnival!!
those in the top left are the duke3d shells...Captain J wrote:Super rich collection. If i could talk some feedback, those shotgun shells look unusually bright. Feels like they're certainly from other game!
https://images.app.goo.gl/ys2dyPK4Afp3ZkU77
Re: [SPRITES] Spriting Carnival!!
To be fair, shotgun shells come in an assortment of colors other than dark red. I think that all looks great, Dr_Cosmobyte.