Anyway, it spawns in marines that basically walk and shot. Nothing crazy. But I've been trying to modify it to make it not harm the player, for a little while now, and I have had no luck in doing so. Basically, what I am asking is what am I missing/doing wrong. here is my code for 2 different marines.
Code: Select all
ACTOR MarineShotgunFriend : MarineShotgun
{
Health 500
MONSTER
+MISSILEEVENMORE
+NORADIUSDMG
+QUICKTORETALIATE
+FLOORCLIP
+FRIENDLY
+THRUSPECIES
+MTHRUSPECIES
+ALLOWTHRUFLAGS
+NODAMAGE
+DONTHARMCLASS
Species "doomplayer"
DropItem "NewShotgun"
States
{
Spawn:
PLAY ABCD 5 A_Wander
PLAY ABCD 0 A_Look
Loop
}
}
Code: Select all
ACTOR MarineRocketFriend : MarineRocket
{
Health 500
MONSTER
+MISSILEEVENMORE
+NORADIUSDMG
+QUICKTORETALIATE
+FLOORCLIP
+FRIENDLY
+THRUSPECIES
+MTHRUSPECIES
+ALLOWTHRUFLAGS
+NODAMAGE
+DONTHARMCLASS
Species "doomplayer"
DropItem "NewRL"
States
{
Spawn:
PLAY ABCD 5 A_Wander
PLAY ABCD 0 A_Look
Loop
}
}