I'm trying to make the player sprite half-transparent as I want to use this in conjunction with chasecam mode. I created a wad with two lumps with following content:
DECORATE:
Code: Select all
ACTOR TransparentPlayer : DoomPlayer
{
RenderStyle "Translucent"
Alpha 0.5
}
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GameInfo
{
PlayerClasses = "TransparentPlayer"
}
What am I missing here?