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Horror Entities is a gameplay mod where, at the start of a map, there's a chance for a special enemy to appear. This enemy is unkillable and will stalk you throughout the map.
A lot of inspiration taken from Lasting Light and Buttpain.
This mod comes with a couple of customizable options: changing the spawn chance for enemies and whether or not they play a sound when they spawn.
This mod is also universal, and you should be able to play this with just about any gameplay mod and wad without error. Also highly recommended you play this with DarkDoomZ!
Bloodeye
Stalks you, waiting for the perfect opportunity to strike. If she laughs, it's your best choice to run.
The Corrupt
This thing resurrects enemies, corrupting them and altering their behavior. It is aggressive, charging at you when it sees an opportunity. Although it is unkillable, it seems to be susceptible to pain...
sin-genjitsu
Stare at her for too long, and she'll be staring into your soul instead.
Last edited by DustedPandemonic on Tue Oct 30, 2018 6:33 pm, edited 1 time in total.
The mod is very good, and pretty spooky, but after playing it with hideous destructor multiplayer, I would request the following:
1. sin-genjitsu needs better multiplayer compatibility. When somebody respawns after being killed by sin-genjitsu, both their HUD is gone and they have an edgelord miko blocking their view. please find a way to remove sin-genjitsu from the screen and restore the player's HUD upon respawn.
2. Allow us to chose which entities can spawn. Most people in the hideous destructor multiplayer party agreed that The Corrupt was their favorite entity, and would rather fight it than any other entities due to how we could fight back against it.
3. Options and fine-tuning for specific entities. I personally would like the option to customize each individual entity. Things such as each individual chance to spawn, how aggressive they are, whenever they can be scared off by being shot at, how much damage they do, esc.
I still really like this mod, and I can't wait to see where it goes next.
Amazing!, fits perfect with my Dead Space Music Addon + Dark Doom+F5 Sounds... o(*^▽^*)o
The classic psychological horror game, but i hope that this Mod continue to add more Entities...
Good Job!!!
( -u-)
Blux001 wrote:Amazing!, fits perfect with my Dead Space Music Addon + Dark Doom+F5 Sounds... o(*^▽^*)o
The classic psychological horror game, but i hope that this Mod continue to add more Entities...
Good Job!!!
( -u-)
Nice combo of mods, care to share of them? I've never been able to find a good Dead Space music mod. Any other stuff you'd recommend?
Blux001 wrote:Amazing!, fits perfect with my Dead Space Music Addon + Dark Doom+F5 Sounds... o(*^▽^*)o
The classic psychological horror game, but i hope that this Mod continue to add more Entities...
Good Job!!!
( -u-)
Nice combo of mods, care to share of them? I've never been able to find a good Dead Space music mod. Any other stuff you'd recommend?
Dead Space Music Addon you can get it on October 31 because I'm the creator of that addon. And you can download TouHou Music Mega Addon in Graphic/Audio Patches in ZDoom or MODDB DOOM ii Addons...
Combination of horror game....
My Dead Space Music(will i add more music from the METRO 2033 & METRO Last Light) or F4 Music + Dark DOOM + F5/F4 Textures or D3 Textures(you can get it on youtube) + F5 Sounds + BDBE Flashlight(search on MODDB Brutal Doom)...
i think the corrupt should be nerfed,he resurrects every monster he passes by with full health(dunno about archviles but it would suck),he is too op compared to other enemies,maybe make him restore only some health like 25% so it wont be a waste of ammo since zombies dont drop anything
A new version has been released, adding a bunch of customizable options for each entity along with a few bugfixes, most notably fixing sin-genjitsu's biggest multiplayer problem. https://drive.google.com/open?id=19P72I ... oUmE9a0c4g
Gorec wrote:i think the corrupt should be nerfed,he resurrects every monster he passes by with full health(dunno about archviles but it would suck),he is too op compared to other enemies,maybe make him restore only some health like 25% so it wont be a waste of ammo since zombies dont drop anything
Can do! When resurrected, enemies now have between 10% and 30% of what their normal health would be.