Hi Valken.Valken wrote:Hi Redem,
I've enjoyed your previous version of BROK, so was wondering if you had updated it to the new PB 3.0 content as well? Hopefully there will be an update.
Frankly, I started doubting that this mix of mods was of any interest to the public, so the enthusiasm diminished big time, but apparently at least some players (


As for the update: you see, there're basically two options here: go for RO + Brutal DooM21 (for now, 21 beta) or for RO + PB (vesrion 3.0 is still the latest as I peeked and also a beta).
Pros of going for Brutal Doom 21:
1. Superior gibbing.
2. Superior particle effects, terrain effects, decals.
3. Better suited for deathmatch at a glance, having separate mode for it.
Pros of going for Project Brutality 3.0:
1. ~3x the amount of monsters.
2. Voxel-based vehicles (note that RO has its own Warpoc vehicle that is also voxel based, so they should fit nicely).
3. More damagetypes (electrical, ice), potentially allowing more RO weapons to fit their damage in existing PB damage types.
I'm inclined to go for Project Brutality mix, since it is more familiar to me and has less features, that will be overridden by RO. By overridden I mean features, that will become useless, such as original mod's weapons. I plan not to change original mod at all, be it BD or PB, like I did with PB 2.05, but as a result it's native weapons have become rudimentary, without any use compared to RO weaponry.
All in all, I was hesitating partially because PB and BD have become separate branches (with release of BD21), rather than PB superceding BD and partially because of lack of interest and feedback. Now that I got one, and if you're fine with RO + PB mix, I will get to work, although it will take a couple of months.