[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
willkuer
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Re: [SPRITES] Spriting Carnival!!

Post by willkuer »

D3athStalker wrote:Firing animation (barrel rotation is kinda sloppy but it's something)
Image

Reloading animation (this looks much better in-game, the weapon moves according to the magazine getting ejected and inserted.)
Image

None of these animations are this fast, by the way.
:o wesome! More plz :)
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Doomguy5th
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Re: [SPRITES] Spriting Carnival!!

Post by Doomguy5th »

D3athStalker wrote:Firing animation (barrel rotation is kinda sloppy but it's something)
Reloading animation (this looks much better in-game, the weapon moves according to the magazine getting ejected and inserted.)
None of these animations are this fast, by the way.
Those look really well done holy crap man. Looking forward to see what you plan on doing with them!

Do you happen to have a handless version of those frames by any chance?
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chronoteeth
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Re: [SPRITES] Spriting Carnival!!

Post by chronoteeth »

the barrels feel oddly elevated from the main body of the gun
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

D3athStalker wrote:Firing animation (barrel rotation is kinda sloppy but it's something)
Excellent and way smooth animation! And yeah, reloading animation is looks better already-
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Doomedarchviledemon
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Re: [SPRITES] Spriting Carnival!!

Post by Doomedarchviledemon »

Does anyone have any bone sprites that could wrap around Doom's Rocket Launcher? I want to add them to the sides of what I've been making. I've currently used the Doom Rocket Launcher mixed with Eriance's Skull Staff which was the closest thing I could find to a detailed Lost Soul since it's suppose to be a Lost Soul jammed onto the barrel of the launcher... also does this look good so far?

Image
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zrrion the insect
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Re: [SPRITES] Spriting Carnival!!

Post by zrrion the insect »

Hows something like this:
Image
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Doomedarchviledemon
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Re: [SPRITES] Spriting Carnival!!

Post by Doomedarchviledemon »

That looks pretty cool, but not really what I had in mind. I wanted to make the skull the end of the barrel where rockets shoot out of its mouth. This is why I made the adjustments to the back of the skull to make it look like it's enveloping the barrel of the launcher instead of being inside the barrel. The edit here looks like the skull is the rocket... which would be kinda cool honestly. Shooting lost souls at the enemies.
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zrrion the insect
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Re: [SPRITES] Spriting Carnival!!

Post by zrrion the insect »

Oh, I misunderstood. lol.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Still, looks reasonably cool and would launch lost souls nonetheless! Nice sprites, you two!
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jdredalert
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Re: [SPRITES] Spriting Carnival!!

Post by jdredalert »

It's happening...

Image
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Looks very promising, so yes!!
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D3athStalker
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Re: [SPRITES] Spriting Carnival!!

Post by D3athStalker »

Doomguy5th wrote:Do you happen to have a handless version of those frames by any chance?
Sure thing man, here ya go
This rar also contains raise, fire mode switch and faster spinning barrel animations.
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Clay
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Re: [SPRITES] Spriting Carnival!!

Post by Clay »

Here is Mace I did out of no where. The preview image is missing some frames.
Full frame resource here: https://drive.google.com/open?id=1i7h-0 ... HRIbzIJK2Y

@MrToots This could be of use to you.
for display.png
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Vostyok
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Re: [SPRITES] Spriting Carnival!!

Post by Vostyok »

Centered broomhandle c96.
with actual working bolt (okay, it's a little hard to tell)

Image Image Image Image

Credits: ID software (alpha weapon sprites - partial use), Lobotomy Software for Exhumed/Powerslave hands, Vostyok and the makers of Duct Tape for putting it together.

edit:

Image

Tiny Bergmann MP18. Same credits as above.
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D3athStalker
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Re: [SPRITES] Spriting Carnival!!

Post by D3athStalker »

Completed the first 2 rotations of Terror-Billy Blazkowicz:

Image
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