Is there a flag or a way to make actors that is shootable and can be broken, but which will not attract shots?
I have decorative objects which I want to break if they happen to get shot, but I don't want bullets and projectiles to pick them as the target over monsters. I only want them to get hit if a shot happens to hit the actor.
It is rather annoying firing rockets etc. and see them go off to an actor above the monster you try to shoot..
Shootable without attracting shots
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Re: Shootable without attracting shots
[wiki]Actor flags#NOTAUTOAIMED[/wiki]
Re: Shootable without attracting shots
Yes, thanks
not sure how I could not find it when I searched - problem is I had no idea what word or string to search or look for 