Code: Select all
ACTOR TiredImp : DoomImp
{
Obituary "%o was burned by a tired imp. Then he slept."
Health 45
Speed 6
States
{
See:
TROO ABCD 6 A_Chase
TROO A 0 A_GiveInventory("SleepTimer", 1)
TROO A 0 A_JumpIfInventory("SleepTimer", 5, "Faint")
Loop
Melee:
Missile:
TROO EF 10 A_FaceTarget
TROO G 8 A_TroopAttack
TROO A 0 A_GiveInventory("SleepTimer", 1)
TROO A 0 A_JumpIfInventory("SleepTimer", 5, "Faint")
Goto See
Faint:
TROO HAHAHAHA 3 A_FaceTarget
TROO A 0 A_SpawnItemEx("FaintedImp")
Stop
}
}